| PigArt | BLENDER Tutorial: Basics of isometric rendering


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­Time to learn how to make isometric renderings. In this video you will learn the basics of this type of rendering. After watching this you should be able to open up blender and make a great looking render!
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► Blenderartists.org: http://blenderartists.org/forum/showthread.php?327495-Tutorial-Learn-the-basics-of-isometric-rendering

► Blendswap.com: http://www.blendswap.com/blends/view/72593

► Render download: http://imgur.com/JZ4qsOI,4FcNzdj
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29 responses to “| PigArt | BLENDER Tutorial: Basics of isometric rendering”

  1. 😀 I managed to get my trees to come out looking right ^_^ but I cant seem to get that sharp shadow look in my render. when I use one sun lamp my image is dark but when I use two my image shows no shadows D: how do I fix this problem? 😀

  2. This looks awesome I can't wait to try this out ^_^, quick question tho, How would I turn the image into an animation. For example, the Trees are green at first, but then later own in the animation they slowly turn red like Fall trees. I kind of want the animation to look like the passing of the 4 seasons with moving clouds silhouette, and falling leaves , snow. How would I do this :D.

  3. Why not isometric modeling ? Not fast ? Not easy to model from camera ? ??
    Your settings for camera is uncanny. I would have thought and tried 60 x 30 or something like that, and it wasn't exactly isometric, but your settings seem better.

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