Preparing Blender Projects for a Render Farm


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This video covers some times to prepare your .blend files for a render farm.

Thank you to Blendergrid for sponsoring this video:
https://blendergrid.com/?aff=zachyt001

Special Thanks to:
Shiyan Lin
Faiz Muhammad

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Music:
SleepingEggs – Pretty


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7 responses to “Preparing Blender Projects for a Render Farm”

  1. I am trying to send project to a render farm complex scene many files even many folders associated with it. My first attempt was a failure because I didn't understand the relative directory's. That is why found your video. If I got this right, make a folder or directory for the render farm, (no problem there) pack external data, clicked relative paths. Ok that wasn't enough ( I didn't think it would be). Now I think because my scene is pretty complex, I started it before I knew about using render farms and before I knew about proper ways of doing directories. If I create a new directory (for sending out) put those textures in there basically rename in a relative manner as you said. Would that be enough, or all the blend associated also have to be included since I am linking everything. I think I just answered that question my self as a yes. If that is true then is it enough just have those files in the folder with the one I am sending to the farm? Sorry for my ignorance on the subject but it is starting to make some since though but coin is dropping.

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