• Tuesday , 20 November 2018

Quadruped Rigging Tutorial Part 1: Ribbon Spine

Code Canyon

https://i.ytimg.com/vi/OlTd6LgajmI/hqdefault.jpg



This video covers the setup of a ribbon spine for a quadruped rig. THis video only covers IK type controls but FK can also be layered in. Next video in the series coming soon.

You can down load the demo file here:
http://www.coreyross3d.com/blog/2015/8/26/quadruped-rigging-tutotial-series

To learn more or see some of my work please visit CoreyRoss3D.com

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4 Comments

  1. Alejandro Aragón
    September 13, 2018 at 11:02

    really nice! 😀 thank you very much for this tutorial! 😀

  2. Kimmuryiel
    September 13, 2018 at 11:02

    was there going to be anything on how to hook up the rest of the hierarchy up to the ribbon spine? Or how to have one end follow another? (like with a neck. Need the head to move independently but also follow the base)

  3. Kimmuryiel
    September 13, 2018 at 11:02

    would this work for a horse neck as well? (probably a dumb question XD)

  4. human
    September 13, 2018 at 11:02

    This is a really nice tutorial. I found it pretty easy to follow. Do you plan to do more tutorials? I've already watched part 2. How would you go about tackling the tail?

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