In this tutorial we start by importing models into Maya and then setting them up our scene with Radeon ProRender (RPR) materials. Following this we set up lighting with RPR Image based lighting(IBL) and Maya standard lights. We render the scene with the integrated Radeon ProRender Viewport, IPR and Production for final output. We will also be discussing the RPR render settings and hardware options.
Download from: https://radeon-prorender.github.io/maya/