https://i.ytimg.com/vi/pe3R3nJORBY/hqdefault.jpg
Trying to refine this new Rapid Frame tchnique beginning with the head motion. Attempts made here to improve on a custom 3D model made with Blender and the Human Generator add-on. Absolutely no mocap was used in the making of this animated model.
Get Blender – https://www.blender.org
Get Human Generator Addon – https://blendermarket.com/products/humgen3d
Get Plask – https://plask.ai
Markom3D How to clean up Mocap Animation –
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https://www.dafont.com/mauritz-caps.font (Credit | Personal Use Only unless you abide by the copyright laws regarding fair use | Educational Use)
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One response to “Rapid Frame Technique | Blender Head Animation (Day 3)”
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