https://i.ytimg.com/vi/s5eAOoNDUEc/hqdefault.jpg
Vray vs Fstorm
Esta vez Vray se enfrenta a Fstorm un motor de render basado en Cuda y potenciado únicamente por GPU en fase beta.
Para el VS se usa la escena ‘la ventana’ de johannes Lindqvist.
Una vez comparados tiempos render usamos la herramienta imageJ que he usado en vídeos anteriores para medir el ruido de la imagen.
This time Vray faces Fstorm render engine based on Cuda and powered only by GPU in beta.
For VS the scene ‘window’ Johannes Lindqvist is used.
Once render times compared ImageJ use the tool I used in previous videos to measure image noise.
Specs:
CPU: i7-4790 up to 4.2ghz
Board: Asus Maximus VI Hero
GPU: 2x GTX 970 SLI with Hybrid liquid mod
SSD: kingston Hyper X 120GB(OS), OCZ Vertex Plus 60GB(programs)
HDD: 1x Seagate 1TB, 1x Seagate 1TB SSHD
Case: NZXT H440
Power: Cooler Master Silent Pro 850W
RAM: 2x4GB Patriot Viper Red, 2x4GB Patriot Black Mamba for a total(16GB)
Monitor: Viewsonic vx2252mh 1080p 60hz
Mouse and Keyboard: Cooler master Devastator Combo
Links:
scene:http://www.archvizscenes.com/
Fstorm:http://www.fstormrender.com/
Image analyzer:http://www.umanitoba.ca/faculties/science/astronomy/jwest/plugins.html
source
38 responses to “Render Engines War”
Waoo almost 27k reproductions thanks for everything, come new videos and a few changes.
can i get this scene? site is down
CORONA WINS 😀 😀 😀
Mute this, trust me it's better.
Clearly we care about which mouse, keyboard, case, monitor, HDD, SSD, board and PSU you're using.
I SUPPORT LUMION
The first picture has better reflection and light effects (Lamp throws light on the wall) but the third picture the plant looks clearer and more realistic.
I personally believe that by the results, vray CPU gives much better results than either of the GPU renders. because CPU render looks more natural to me
Please can i use fstorm render on my system with your tutorial i have not bought yet.
8GB ram intel core i5 2.50ghz
this is UNBELIEVABLE FASTER!
A mi ojo, VrayADV dio la mejor calidad en todo (bump, iluminación y bordes)… el segundo en calidad fue VrayRT y el más borroso de todos fue Fstorm. Pero a su vez, Fstorm interpretó mejor las luces de la escena que Vray (da un mejor acabado artístico). Que buena comparación hiciste. Saludos
Unbearable music. 0 opinion or pros and cons / comparison. This is basically a 100% useless video.
seems RT get more detail
what about lumion 6?
Full doubts confusions here ! please reply with best answer! I know to model buildings interior n exterior in 3ds max!
For rendering with good quality and best fast render which software is good>? for images!(architecture) some times walk through!
Which one of these rendering engine is good for fast render with good quality!
Options:
1 Rendering in 3ds max with vray.
2 Render using Unreal engine 4.
3 Render Using Mental ray enginer.
or any software for best result and fast?
(my system specification)
Graphic card: Ti750 2gb ddr5
Ram : 4gb
Cpu : Fx6300 6 cores proce
hmm thats all
Seems Vray really lacks indirect reflections. There is no reflections from the HDR on the big stone table??? Whats that image quality calculation tool exactly? EDIT had a quick look at that image tool, but its weird. They talk about checking quality on a stack of images, yet you can only open a imge one by one???
can anyone answer me wht is best pc for 3d max use ?
fair enough
this my brother account.
yes you right. i have same problem in my gpu (asus gtx1080), not responding while rendering in cycles render.
hahaha XD
I have one Asus GTX 970 turbo.If i buy a secund one for SLI worth it?
Next vray 3.5 and the latest version of storm
why not octane?
Unfortunately, you rendered three individual scenes. They were all the same items, same materials, but hardly the same "processing". The one on the left was fuzzy and horribly "faked" fast-light and fast-reflections, with ghetto micro-surface "specular and diffusion". The one on the far right, was the most "realistic". It is impossible to measure "noise", and compare it fairly, in a JPG compressed image, and against a blurry image against a sharp image.
For fairness, you need to setup a scene that renders three scenes that all render exactly the same output. Then compare time to resolution. One rendering crap, fast, is not comparable to one that renders perfection in hours. Given enough time, and corrected "tuned" materials and shader-code, they would all render about the same.
Also, noise is actually of little importance. It is easily "removed", if it is just noise. Also, render 2x to 4x larger, and you will have zero noise, after noise removal, and reduction back down to a "normal" image size. The memory consumed for an image being 4x larger is marginal, when compared to all the image-maps and object surfaces in a scene.
You have two GPU's vs 1 CPU, You can get servers for cheap now days. I was lucky enough to get a 40 core 80 thread server for a bit more then my 1080 GTX and again I can do a lot more with rendering by the CPU then the my 1080GTX. A lot of software still use CPU over GPU and the power cost is cheaper for CPU.
GPU's are becoming powerful for rendering but we have to put into account the cost to run it per time it renders.
This may interest you: https://blog.ranchcomputing.com/fstorm-still-image-rendered-on-our-gpu-render-farm
It always amazes me how each of the results is completely different yet all look equally photorealistic.
has na prueba con OCTANE pero mostrando la calidad final…
I don't understand why the table in Vray doesn't have shine specular ( seems to be from sky of parama picture )
porque en las de vray no se ve la luz en la pared ni se refleja casi en el cristal?
Who cares about the little bit of noise when the pictures clearly differ in realism and contrast.
hmmmm , which rendering software details is better and best ?
thank you
the new gpu in xeon procesor ?
version videocard ? 18 min render gpu
what is video card?
It was useful.
which one is better 3d rendering GPU for
lumion and
unreal
3ds max animations
Sapphire Nitro+ Radeon RX 470 8G GDDR5 Graphics Card
GTX 960
https://www.youtube.com/watch?v=E7BN5K9aNmU
https://www.youtube.com/watch?v=WFm5fh4JQJg
, give me solutions please
от дятел, надеюсь бакет в вирее 1х1 поставил для честного сравнения, вирей с норм настройками такую картинку минут за пять просчитает ( а при одинаковых настройках и размере бакета 1х1 пиксел и 1/8 от разрешения по длинной стороне разница будет раз 5-10)