• Thursday , 6 August 2020

Render Skybox using Cycles

Code Canyon

https://i.ytimg.com/vi/RyNyvXgXxE0/hqdefault.jpg



Support: http://www.katsbits.com/smforum/index.php?topic=792

Video running through the basic process of rendering a simple Skybox using Cycles Render. Accompanies: http://www.katsbits.com/tutorials/blender/cycles-skybox.php

source

3d Ocean

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3 Comments

  1. Alex IceD
    October 25, 2017 at 12:18

    Hi dude. I don't have any idea about placing object into this skybox with right scales…
    http://www.plus360degrees.com/uxcars/ – check this link
    I want to place object like this car. You can see they use skybox(sphere) aswell. But this car placed on road with correct scale. How to recreate the same result??? Any ideas?

  2. Alex IceD
    October 25, 2017 at 12:18

    THIS IS EXACTLY WHAT I NEED RIGHT NOW

  3. CJ Rhone
    October 25, 2017 at 12:18

    This was very close to solving my skybox problem, but right around 5:17 I would add the image texture on the node, and the material would change to purple. Not sure what the issue is :/ hopefully you check comments and can help me solve this issue. Otherwise great tutorial! ( and THANK YOU for using cycles render )

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