15 thoughts on “Rendering a Sports Car in Blender Cycles – part 01

  • November 1, 2017 at 04:38
    Permalink

    How did you get the clay model in the first place? Ā I'd like to get into making renders of cars, interior, engine, all of it. Functioning parts, too. I just don't know where to begin though.

  • November 1, 2017 at 04:38
    Permalink

    hi, i really want to use blender cycles, but my computer it outdated "window xp" and its way too slow for cycles. so i was wondering what type of computer to get, or what hardware should i get in my new computer? or maybe you can tell me what computer setup you have, so i can get an idea of what type to buy? thanks aloy, and i love your tutorials!

  • November 1, 2017 at 04:38
    Permalink

    Hey Mr. Jonathan, I was wondering how did you organize your Blender screen in that manner? Mainly referring to having the rendered image adjacent to the the 3D solid or wireframe window?

  • November 1, 2017 at 04:38
    Permalink

    when i clicked rendered view, it's not black, why? i don't have any lightings but i can see may model already, hmmmm. please reply.. thanks!

  • November 1, 2017 at 04:38
    Permalink

    Really love your tutorials Jonathan…thanks a lot!
    I av a major challenge following some of them though…the reason being that I'm new to 3d graphics and design but mehn I really need to get this through!!! Started usin blender about 2 months ago…I already av acquired the basic knowledge courtesy "BlenderBasics" and "An Introduction to Blender by John Blain". Luv those books 2!
    But I really wana improve on my modelin skills and creativity…can you help in any way no matter how little thanks

  • November 1, 2017 at 04:38
    Permalink

    Very nice model – good work. And thx for this cool tutorial. To my mind material creation is far the hardest part to get a good rendering result.

Leave a Reply