• Saturday , 15 August 2020

Retargeting animations with HumanIK rig in Maya

Code Canyon

https://i.ytimg.com/vi/evngDIZ7ZHc/hqdefault.jpg



Quick tutorial – how to retarget animations in Maya using HumanIK rig.

Tips: BOTH characters need to be characterized with HumanIK rig. Kubold’s animations are already characterized. You can characterize your own skeleton in HumanIK tab in Maya.

How to characterize: https://youtu.be/FwqmEChplw4

Cheers,
www.kubold.com

source

3d Ocean

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