Rig and animate a tropical fish in Maya


https://i.ytimg.com/vi/PbBQ7eNE71s/hqdefault.jpg



Lewis Pickston shows you how to build a rig for a tropical fish model and then animate it procedurally using deformers. Not to be missed!

This tutorial first appeared in issue 90 of 3D Artist, which you can grab here: https://www.imagineshop.co.uk/magazines/3dartist/3d-artist-issue-90.html

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6 responses to “Rig and animate a tropical fish in Maya”

  1. Great tutorial….I am having some problem with snake rig…Can you you help? I want to have a snake to move along path while being able to control each individual control rig independently…just like a snake in Rango (animated feature film)…Rango's snake is able to move along curve path and animator can manipulate it independently….Can you help make that? thanks in advance for your effort…

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