• Friday , 5 June 2020

rigging a head in Maya –

Code Canyon

https://i.ytimg.com/vi/vg4htWPPXwE/hqdefault.jpg



Here I show how to rig a head in Maya and what to look out for

source

3d Ocean

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11 Comments

  1. Sourabh Pandit
    April 21, 2019 at 15:25

    sound is too low

  2. quaid oralious
    April 21, 2019 at 15:25

    this is awesome, it's like being taught how to set up a face rig by jim carrey. 

  3. Betty Boop
    April 21, 2019 at 15:25

    See, this is why I only hang with artists, musicians, and academias. Everybody else simply bore me to death. Ha ha ha. My question is how to connect all this to my HIK.

  4. Sean Spitzer
    April 21, 2019 at 15:25

    NP

  5. Kei
    April 21, 2019 at 15:25

    Fantastic, thanks!

  6. Sean Spitzer
    April 21, 2019 at 15:25

    I typically use a combination

  7. gnargnar
    April 21, 2019 at 15:25

    i can imagine you are a pretty likable teacher :). one question though, do you use some blend shapes for deformation? Or is this pure joint and skin weight based?

  8. Sean Spitzer
    April 21, 2019 at 15:25

    Real? It's playing on my mac on maxium just fine. I will maybe make a louder one

  9. Greg Wasdyke
    April 21, 2019 at 15:25

    this is pretty quiet, man.

  10. BlueSpawn
    April 21, 2019 at 15:25

    Great tutorial! thank you for uploading it.

    I think what the other poster should have said is that while the sound is there, it's about 5 times quieter than the average YouTube video or Windows system sounds.

  11. Sean Spitzer
    April 21, 2019 at 15:25

    It's there I just tested it

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