• Friday , 3 April 2020

Rigging Lego Batman’s Body – Maya 2016

Code Canyon

https://i.ytimg.com/vi/x87NkIOoYdk/hqdefault.jpg



In this tutorial I’m going to create a series of joints for Lego Batman. After that I’ll skin the joints to the geometry. Then I’ll create controls around certain key joints. Then I use parent and orient constraints to set up the controls so that I can properly articulate the model.

source

3d Ocean

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23 Comments

  1. particlelight
    March 24, 2018 at 12:03

    I've got the same issue as Nick Slade but I don't understand his work around. How do you tilt the pelvis (and thus the entire upper body forward) without also swinging the legs back? The pelvis, unfortunately, pivots the entire body. All I want to do is pivot the upperbody forward (as if the character were bowing) with out moving the legs.

  2. Nick Slade
    March 24, 2018 at 12:03

    Hey Mr H.

    Apologies if this has already been addressed but I've come across an issue; when I attempt to rotate the body from the pelvis to make the character lean forwards the legs rotate along with the rest of the body as if the character is stiff. I'd like the feet to stay planted so I can lean my character forward and backwards during animation, how can I achieve this?

    Thanks a lot, and great tutorials by the way. I just modelled and rigged Benny the spaceman from The Lego Movie. Ah yes, which leads me to my next question; you don't happen to have a tutorial on animating the character do you?

    Thanks again

    [UPDATE]
    I think I just answered my 2nd question by taking a look at your 3D Animation in Maya section on your YouTube profile.

  3. Jeremy Bernsteinj
    March 24, 2018 at 12:03

    Hey Mr H. Any chance I can get the texture for your Batman model? 🙂

  4. Jason McArthur
    March 24, 2018 at 12:03

    Any where we can download the rig?

  5. Game Scotch
    March 24, 2018 at 12:03

    Hello Mr H, I am having trouble when I bind the joint to the geometry the joint doesn't pivot from the centre

  6. Ian Yockey
    March 24, 2018 at 12:03

    great video mr h thanks alot.

  7. Ian Yockey
    March 24, 2018 at 12:03

    did you forget to show the head rig on how that was started i just need to know how to swivel the head with the rest of the rig.

  8. tyrell tanner
    March 24, 2018 at 12:03

    So i am really confused here and i'm hoping that someone can clear this up. I have followed these exact steps and although the model moves properly (where it is supposed to according to the video) but only at the main joints. how would i get the secondary joints to move i know this is confusing so for an example when i move the arm the arm only moves how would do i get the elbow to bend?

  9. tyrell tanner
    March 24, 2018 at 12:03

    So i am really confused here and i'm hoping that someone can clear this up. I have followed these exact steps and although the model moves properly (where it is supposed to according to the video) but only at the main joints. how would i get the secondary joints to move i know this is confusing so for an example when i move the arm the arm only moves how would do i get the elbow to bend?

  10. TheKMeister 2
    March 24, 2018 at 12:03

    Can you do a tutorial on how to get that frame by frame animation feel like in the Lego movie if you know what I mean

  11. Robert wright
    March 24, 2018 at 12:03

    I have really enjoyed following along to help make this model, had a little troubles but it has be fantastic. thanks! If you can do a animation one, with him walking or moving. would like to learn that.

  12. Dhruv Prasad
    March 24, 2018 at 12:03

    is there anyway to get a more organic movement, such as in the lego video game cutscenes, the characters limbs move irregularly and seem like rubber. How could I go about doing that? Thanks in advanced.

    Subbed by the way, i'm just getting into Maya and it's awesome!

  13. Michael Williams
    March 24, 2018 at 12:03

    Do you know where I can find other textures to download?

  14. Jamen Ja
    March 24, 2018 at 12:03

    I'm on a mac and at 18:05 when you use the ctrl key, that doesn't work.

  15. Effects & Lego
    March 24, 2018 at 12:03

    where did you get the 3d model?

  16. NiceGuysProductions
    March 24, 2018 at 12:03

    this all is soo cool but I think everybody her would like to know if you can recreate the water and fire effects from the lego movie! That would be really cool!!!

  17. Mads Hansen
    March 24, 2018 at 12:03

    This Lego Batman series are so awesome. As a beginner to rigs this seems almost overwhelming to me, but since you show every step, it should be durable. This helps me so much, thanks !

  18. lau32on
    March 24, 2018 at 12:03

    Great tuturials, could you please upload the entire project somewhere? I will appreciate it, because I want to make a short animation (Batman vs Superman)

  19. KevinDurán
    March 24, 2018 at 12:03

    Thank you so much!

    (You could do a little animation please?)

  20. Tiziano Casu
    March 24, 2018 at 12:03

    Hello Mr. H
    sorry for disturbing, but I've a problem whit the rigging that I can't solve.
    I can not control the rotation of the arm when I apply the Parent Constrain with the wireframe box.
    I've search on internet and I think that is a weight problem of bones, but i don't find a solution!
    the problem is probably due to a parameter set wrong.
    Can you help me please? this is for a college project and I'm disperate.
    Thank you for you time

  21. Ruddy Oscar Reyes Kingsley
    March 24, 2018 at 12:03

    Ilike all tutorials

  22. Ias
    March 24, 2018 at 12:03

    thank you Mr.H, cant wait for the next awesome tuts.. 😀 !

  23. Fraser Jubb
    March 24, 2018 at 12:03

    Excellent video – these tutorials are fantastic! I was wondering if you know any good videos for how to make a Lego Hairpiece for a lego character? – I have a project at college due this month and I am making a lego animation for it…

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