Rigging Wire in Maya / Rigging de soga en Maya [tutorial]


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Hola! En el siguiente tutorial veremos dos métodos que pueden utilizarse a la hora de querer riggear una soga.

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6 responses to “Rigging Wire in Maya / Rigging de soga en Maya [tutorial]”

  1. It's a nice rig 🙂 But I would never want to use something like this professionally, because personally I'd want those controllers to be located along the spline directly. If you're making complex wire shapes, especially trying to "Coil" that wire up, then these locators are going to be all over the place, and there's a very high chance you're going to keep selecting the wrong ones, once that wire gets condensed.

    If you want a challenge… try making a spline joint chain which keeps its controls local to the spline shape, and can work in FK/IK simultaneously.

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