Rocketeer Helmet – Maya 3D Modeling Tutorial


https://i.ytimg.com/vi/w0dU0EqqZXY/hqdefault.jpg



3D modeling tutorial of the Rocketeer helmet using Maya 2016.

Reference Images: https://1drv.ms/f/s!Ahlsa7qcqknQg99LpKHA0zd0R0hv8w

This one took the most time to edit. I tried to put the whole tutorial into one video. Some parts are time-lapsed. Let me know what you guys think.

Support me on Patreon:
https://www.patreon.com/acheparev

Thumbnail rendered with Arnold for Maya 2016

My workstation:
Gygabyte GA-X99-UD3 Motherboard
Intel Core i7-5820K 6-Core CPU (Overclocked to 4.2Ghz)
DEEPCOOL Captain 240 CPU Liquid Cooler
Crucial Ballistix Sport 16GB DDR4 RAM
Gygabyte Geforce GTX 980 Ti 6GB RAM (Liquid Cooled)
2x Samsung 850 EVO 256GB SSD in Raid 0 (512GB total)
1x Samsung 950 Pro 512GB M.2 SSD
Dell U3415W 34″ Curved Monitor (3440×1440)
Windows 10 64bit Professional

Music: Far The Days Come
https://www.youtube.com/redirect?q=https%3A%2F%2Fwww.youtube.com%2Faudiolibrary_download%3Fvid%3Df3c4b3f7050c24cf&redir_token=oDB99SPSQHsmQ_5Dsr7XqeCqQ5F8MTQ1MTg3ODUyM0AxNDUxNzkyMTIz

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27 responses to “Rocketeer Helmet – Maya 3D Modeling Tutorial”

  1. Hi alex!…I've seen your tutorial and I liked it very much!….but I dont understand the way you delete the excess verticles after the boolean betwen the curve and mesh! Is a plugin or something already present by default in maya?

  2. Hi! your tutorials are the absolute best! learn so much.

    I was just wondering, I tried to find the trans type script on creative crash but couldn't seem to find it, would you know where/ if its still available? or one similar? I have a vert randomiser script but it closes after you hit apply and its pretty annoying hah.

  3. I second Twinaut's request for a detailed tutorial for edge flow correction, including any techniques to convert nGons/triangles to quads, in regards to edge flow. Please and thanks! Great tutorials btw!

  4. I swear to god you work magic with the multi cut tool. I recommended your channel to all my 3D mates and they loved it.

    edit: if it's not much of a bother, could you do a video explaining your edge flow correction techniques in detail? Like when you cut quads out of tris, or when you delete a bunch of faces and makes them quads (like you did around the mouth).

  5. I've got problem around 25:43, which I can't fix.

    Basically, after I do this boolean and difference thing, trying to double click these edges, it doesn't work. I have to manually select all of them and then delete, but I end with some strange faces. Deleted all of them with this result:

    http://imgur.com/a/H1m7S

    Do I need to add these missing edges with tool like multi-cut? Just asking, if there isn't any straight answer, I will do this by hand.

    Thanks for your time, best! 🙂

  6. dude! post-rock its a great music, very atmospheric and maybу a little bit cozy. BUT THE SAME FREAKING TRACK DURING 1 HOUR is FUCKING TERRIBLE. If you too lazy to put some variety out there then just turn this shit off! Goooosh!

  7. Hello,
    My name is Stacy Hines with http://www.softwarevideo.com. We are inviting you to become an author to create training video tutorials for us as your videos are very informative and well done. What we would do is have you create courses for our site where you will make money every time one of our members clicks on your course. You can create training video tutorials wherever you are located. Additionally, you will have your own author page where you can showcase your business, portfolio, experience, etc. Once you become an author, you will make money and drive business back to you. To become an author go to: http://www.softwarevideo.com/author . For additional information, please contact me: Stacy Hines phone 951.230.1842 or stacyhines@softwarevideo.com

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