• Sunday , 19 May 2019

Root and hip character rigging in Maya

Code Canyon

https://i.ytimg.com/vi/T-k5tkSRkRE/hqdefault.jpg



Simple tutorial on how to setup a root and hip control in Maya using constraints and parenting. This tutorial assumes that you already know how to use joints, IK, and FK controls on a character.

source

3d Ocean

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