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http://creativeshrimp.com
In this time-lapse video we’ll see stone sculpting with Dynamic Topology. 3 brushes were used: Scrape/Peak brush, Clay Strips and Crease.
Scrape/Peak brush (like Zbrush “Trim brush”) will be explained in the upcoming quick tip. Stay tuned!
source
31 responses to “Sculpting stone in Blender with Dynamic Topology”
I get to 48 seconds, and get the trim brush. then it switches to dynotopo at 15 detail size, and you switch to clay strips brush 75 radius and .34 strength, subtract (though it seems to highlight add, you are subtracting from the rock), and when I do this almost nothing happens. I tried messing with the strength of dynotopo too. And turning off dynotopo..
Also, you mentioned you use a tablet…how are you able to move the camera so fluidly with a tablet? I'm having to switch back and forth with mouse and tablet and it is really inconvenient. Thanks.
It says cube but it looks like a sphere…? But I can't do dynamic topology with a subsurf-modifier enabled. What am I missing here?
this is very helpful! May I ask if you use mouse or tablet for input?
All this work for a rock?
It's like watching someone model skin pores instead of using a simple normal map.
Is that Linkin Park or something?
How did you texture the rock after sculpting it? Did you apply a smooth stone texture with a curvature map to brighter the sharper edges?
251.000 vertex and like 30/40 minutes for a rock. Lets do a cliff!
looks like cancer
cool tutorial with cool music I am converting right now.
Gleb pls whats the name of the track? anyone
Cool! what computer are you using?
That's just an insane amount of work. Well done!
Hey can you set a link for the first soundtracm here ? I wanna make a game and I need one. Thx 😉
If a game were to be made with consistent detail of this level only super computers could run it. ALL THE POLYS
can you show the setup? of the sculpt brushes and stuff
Wow! What a phenomenal free tool
Who needs all those polygons when you've got bumpmaps/normals?
Dude that is awesome! it's people like you that prove and show off how amazing blender really is!
Tutorial? Pleeeasse
What's music?
What's the music?
Клево! Подскажите, от чего могут быть "фризы" блендера на долю секунды после отпускания пера?
do you use many addons and plugins? also nice work, kind of looks like lava rock or something
I followed this video closely but I am not getting the results seen in this video. Using the same sculpt tool with the same settings produces very soft shapes, not the sharp results that I would like to have. So the rock for me just ends up looking like a chunk of clay rather than a nice sharp looking stone.
whats the name of the music??
How did you produce the texture that is seen at the beginning of the tutorial and did you use a graphics tablet for the sculpting? if so, what do you use?
i copied the settings of your scrape brush but the effect is completely different. 1. it is very smooth, not like yours and also kind of too big
Cool, do you use a graphics tablet? Btw. i like to sculpt in Sculptris (it has dynamic topology too) and if Blender has similar feeling + more functionality, then i'll be amazed 🙂 Gonna try it today…
Love the lighting on this, how's that set up?
Awesome quick tips you got