In this video, we’ll be taking a look at Blender’s smoke simulation engine, rendered in Cycles. Huge thanks to everyone requesting this tutorial! It was a lot of fun to make. See timestamps below:
*IMPORTANT: Make sure you are in the Cycles Render Engine before adding the Quick Smoke effect. This will automatically set up the smoke material.
0:08 – Quick Smoke
2:06 – Animating the emitter
4:21 – Camera and lighting
9:26 – Rendering and exporting
12:17 – Post production in After Effects
Please feel free to check out my instagram for more Blender experiments: http://instagr.am/lotsalote