https://i.ytimg.com/vi/xTg8rFnXYkA/hqdefault.jpg
An inside look at Sony Games creation of Heavenly Sword using Autodesk Maya and Motion Builder.
source
https://i.ytimg.com/vi/xTg8rFnXYkA/hqdefault.jpg
An inside look at Sony Games creation of Heavenly Sword using Autodesk Maya and Motion Builder.
source
11 responses to “SONY GAMES – Heavenly Sword with Autodesk Maya and MotionBuilder”
Keep in mind people, this game came out back in 2007. Well before some current better looking games came out.
seriously? mass effect? gears of war 2?!?!?!
Sad. This game is shit. Levels behind Ninja Gaiden and Devil May Cry.
@chiefpackman Actually PC is always a waste. Making a game for PC not only going to waste the money invested into project but also will more than likely prevent the company from making any profit at all. PC gaming is dead because of the piracy. No point to make a good looking game for pc if it is going to be downloaded from torrents.
@chiefpackman
whatttttt !!!!!!!!!!!!! waste you do know that allllllllllllllllllllllllllllllllllllllll games are made in a computer right but they got it wrong this time they made a pc game for a ps3 game
What a waste making this for PS3…If you are going to take the effort to make a good looking game at least put it out for PC so it really can look good.
wow!
@NGT2O6 Have you actually played it? Because I have finished it on PS 3 on HD TV and its not exaggerated that the graphics and gameplay are of top lvl. Graphic wise it comes even close to the FF XIII graphics… don't forget youtube always fucks up quality xD
pretty ironic that it looks really, really bad
@lagemegnorsk yeah…you.. whatever you mean by that, don't be insulting to my positive compliments in Sony's accomplishments to this game.
Looks like an amazing game!