• Tuesday , 11 December 2018

Speeding Up Your 3D Renders using Octane Render Engine in Maya

Code Canyon

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A quick Tutorial showing how you can speed up your renders in Maya using the Octane Render Engine ~ I am using Octane to render the scenes for my animated TV series, The Adventures of Nkoza & Nankya, and getting an average of 25 seconds to 30 Seconds on some of my key character shots like the one I am using as a case Study ~ Kindly spare a few minutes to like our page and invite your friends: https://www.facebook.com/ASeedForNkozaAndNankyaTVSeries ~ You can Subscribe to our Official youtube Channel at: https://www.youtube.com/user/NkozaandNankya

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3d Ocean

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12 Comments

  1. 2vision Byaun
    October 12, 2018 at 11:32

    yes

  2. 2vision Byaun
    October 12, 2018 at 11:32

    I am trying to create a coustom character. Do you have a video on how to do that?

  3. Mattiphob Douangmyxay
    October 12, 2018 at 11:32

    nice Vid. just install the plugin, but not sure why I always get a grey image with no material effects when rendering with this plug in. the warn says that the blinn appklied is not octane material, changing to gray.. thx

  4. John Grey
    October 12, 2018 at 11:32

    Great job, Mr. Jagwe.

  5. Josef Wells
    October 12, 2018 at 11:32

    the interactive rendering is quick yes because octane is an unbiased renderer. However the batch rendering for octane is so slow its ridiculous. redshift's biased renderer is 10X faster at both interactive rendering and bucket rendering. yaw'll should try redshift unbelievable speed and quality they just released version 2.0. What would take hours with octane will take minutes with redshift 2.0. I will never use another renderer (: by the way Redshift is the fastest GPU renderer on the market right now. Makes V-ray, octane, Arnold, and maxwell look like an inferior renderer.

  6. Sir SavesALot
    October 12, 2018 at 11:32

    Change Aperture Edge 1.0 to 2.0 and you will get nicer bokeh in your shallow DOF.

  7. MVS iLemagraphic
    October 12, 2018 at 11:32

    just use unreal 4 or cryengine 5 , a decent single GTX 660 ti will give you the same result and it's 100% realtime

  8. Claus Bohm
    October 12, 2018 at 11:32

    Thank you, I like your approach and personality. It is pleasurable to listen to you!

  9. Rusty Shackleford
    October 12, 2018 at 11:32

    Excellent work.

  10. Ken Mwenda
    October 12, 2018 at 11:32

    Nice tutorial there man. What system are you using?

  11. Gaitano Mbati
    October 12, 2018 at 11:32

    What!  whaaat! goodness this is epicness on another level, Solomon Jagwe thanks alot man

  12. nashym
    October 12, 2018 at 11:32

    Great work. What are your system specs? Those are some amazing render times.

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