• Thursday , 6 August 2020

Spline Modeling Tutorial in Autodesk Maya 2015 (Spline to Polygons)

Code Canyon

https://i.ytimg.com/vi/ioUOis_UW_k/hqdefault.jpg



This is a tutorial that helps a 3D modeler achieve that machine made hard surface look. It utilizes the mathematical perfection of splines to get polygons that are perfectly spaced from each other. This also helps in the UV unwrap phase as clean polygons and edge flow = easy unwraps.

source

3d Ocean

Related Posts

Leave A Comment

You must be logged in to post a comment.