Hello, open gaming fans! In this week’s edition, we take a look at the Wine 1.8 release, a chance to win a Steam Machine from Feral Interactive, SuperTux’s first stable release in a decade, and more.
Open gaming roundup for December 19 – 25, 2015
Pick of the week: SuperTux first stable release in a decade
SuperTux, inspired by Nintendo’s Super Mario Kart, features Tux rather than Mario and is quite popular. This release, SuperTux v0.4, arrives just in time for the holidays! Fun fact: 2005 was the last year for a SuperTux stable release. Download it here.
Wine 1.8 release
For the uninitiated, Wine lets users run Windows applications on other operating systems like Linux, Mac, FreeBSD, and Solaris. After 17 months of hard work and nearly 13,000 individual commits, Wine 1.8 was released on December 19. The main highlights are the implementation of DirectWrite and Direct2D, and the new Pulse Audio driver. Read more here.
Win Alienware Steam Machine from Feral Interactive
Feral Interactive is running a contest; enter to win a Steam Machine by submitting winter-themed art featuring Middle-earth™: Shadow of Mordor™. Think Gollum in a Santa Hat or the Black Gates of Mordor twinkling with fairy lights. The contest ends on December 31. Find the details here.
New games out for Linux
Death by Game Show: To be released January 2016
Death by Game Show is set in the 26th century where humanity has become utterly and irreversibly stupid. Here’s what Linux game news says:
Death by Game Show is a twitch-action and strategy game, a hybrid where reaction and resources are equally important. Inspired by the movie Idiocracy, pop culture, and game developer Oointah’s skewed sense of humor, this is a unique twist on off-the-wall-strategy.
Dying Light: The Following – Enhanced Edition: Legendary levels revealed
Techland announced recently that Dying Light: The Following – Enhanced Edition will be will be coming to Linux, Windows PC, PlayStation 4, and Xbox One on February 9. Now, Techland published the first video from its Enhanced Edition Highlights series explaining how Legendary Levels will work. Here’s the news snippet from Linux Game News:
We listen closely to our community and hear many voices that people who did every single thing in Dying Light want more. Legendary Levels are one of the ways how we’re making the post-game content more meaty – explains Maciej Binkowski, lead game designer. We’re adding 250 additional levels, so you can keep on developing your character while unlocking new weapons, outfits, emblems, and skills. It means massive replayability.