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Learn the fundamentals of surface modeling with Fusion 360’s Patch workspace in this step-by-step tutorial by Taylor Stein (@taylor_stein).
Link to reference image used: http://autode.sk/25Kq5Y7
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27 responses to “Surface Modeling with Fusion 360”
Excelente video bro. Gracias
This was a very well spoken tutorial.
Good job!
Thanks for making this video.
Thank you so so much for this video! Very helpful!
Hi! i am Michael from India. I am learning Fusion 360 newly while performing the function of sweep as shown in your video at 9: 46. I am unable to perform that function and facing this error: " Cannot make sweep closure for closed path". Kindly revert back. Thanks for the video. Highly commendable.
Taylor you truly are the best at this, thanks for the tutorial !
It would be painful to do something simple like that in 3ds Max or Maya.
Thanks, really useful 🙂
Concerning the handling of TSplines Fusion 360 is a real step into stone-age I don´t understand why AutoDesk stopped to deliver TSplines for Rhino and substituted it with this *hit….We want to union parametric tools with good handling of TSplines and not Fusion 360!
Taylor, Thanks for the design tips. I haven't been much in the way of a surface modeler even though I've been using CAD for nearly 20 years but this makes it seem so easy. Excellent tutorial and I enjoyed the pace.
could you make it hollow? In order to cut down on material and cost when printing?
thanks, great video.
How do you evenly increase the diameter or radius of the cylinder while editing it in the sculpt workspace? when emulating the method shown in the video it only one side making it like a ellipse.
So at the 9:00+ why do we do a project/include->intersect? I have no idea what that accomplised.
How is he selecting the entire edge loop?
I wasn't able to edit the faces for some reason. Do you know why that is?
When I create a cylinder I don't get the Height Faces and Diameter Faces options. Where are they gone ?
Wish I could thumbs this up twice, really well done.
thank you Taylor !!
Bravo ba!
Brilliant, thank you so much!!!!!
what did he say??… :/
Too many Red Bulls?!
I would have used the command shell after stitching in order to make the model more 3D printable.
Good Video. Thanks much!
autodesk has been really pushing this program at asu. found out from a professor that they offered him money to push their product as well, he declined.
I could of done this a bit faster in maya or max, but I like what I see. I think am going to give this 30 day trial a go… am learning solid works but from the comments below I think I will try it..
great video. cheers
Great video