https://i.ytimg.com/vi/iLvke7IbeiI/hqdefault.jpg
This is a very simple and easy explanation of rigging a piston in Autodesk maya.
Covering all the required steps in a effortless way.
Like and subscribe for more videos.
source
https://i.ytimg.com/vi/iLvke7IbeiI/hqdefault.jpg
This is a very simple and easy explanation of rigging a piston in Autodesk maya.
Covering all the required steps in a effortless way.
Like and subscribe for more videos.
source
3 responses to “Suspension Rigging Tutorial in Autodesk Maya”
hypershade cannot open the measure tool anymore
How create global scale Suspension?
This is an excellent tutorial! Thank you for making it. One issue I see you had (and I also did too) is that the helix will flip if the entire cylinder rotates too much… why is that happening? I assume it has something to do with the aim constraint messing with the up axis…