Suspension Rigging Tutorial in Autodesk Maya


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This is a very simple and easy explanation of rigging a piston in Autodesk maya.
Covering all the required steps in a effortless way.

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3 responses to “Suspension Rigging Tutorial in Autodesk Maya”

  1. This is an excellent tutorial! Thank you for making it. One issue I see you had (and I also did too) is that the helix will flip if the entire cylinder rotates too much… why is that happening? I assume it has something to do with the aim constraint messing with the up axis…

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