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Blender 2.8 : Displacement Maps In 30 Seconds!!! (Gimp Tutorial)
https://i.ytimg.com/vi/PUX_o1iw0xo/hqdefault.jpg We’ve finally made it to the last and arguably most important map for Blender 2.8! This one is also surprisingly straight forward. In the next tutorial, we’ll start putting the maps back into Blender! See you then, and as always, please enjoy and hope it helps! If you enjoyed this video, please don’t forget…
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Maya: 3D Projection Textures
https://i.ytimg.com/vi/pr39rWyPg_o/hqdefault.jpg Complicated description of quite a simple phenomenon: When you map a texture such as a ramp or a grid to a surface, it is glued to that surface whatever you do with the surface. However, when you use a 3D texture such as marble, it kind of penetrates the whole surface, and when you…
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Turntable Rendering with Software Render in Autodesk Maya
https://i.ytimg.com/vi/oI-HHTle2pw/hqdefault.jpg Level: Beginner This tutorial video aims to equip novice practitioners with the simplest shortcuts for setting up a turntable rendering with default Maya Software Renderer. It is also a refresher to the working steps about 3D Rendering. source
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Blender 3D – Erste Hilfe Tutorial #2 (deutsch)
https://i.ytimg.com/vi/1A3Jx2DULXE/hqdefault.jpg die ganze “ERSTE HILFE” SERIE http://blenderhilfe.de/?cat=95 In dieser Videoserie werden Probleme und Fragen von Blender-Usern besprochen. Es gibt Problemlösungen und Tipps. Die Erste Hilfe Videos sind daher gerade für Blender-Einsteiger interessant. Themen: – Halo-Material ersetzen (Glow per Compositing) – Tastaturproblem unter Windows – Cycles GPU Tipp – Skizzen mit GIMP – GameMaking Serie –…
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How to model and animate a Pac Man in Blender – 3D Tutorial
https://i.ytimg.com/vi/GDC5gcO1Abg/hqdefault.jpg Hi guys, thank you for your nice comments on our Pac man in real life short video. Someone asked me how i made the Pac Man animation using Blender. I decided to make this quick and simple tutorial to show the process. Hope you can find this useful, please commet and let us know…
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Beginners Blender 3D: Tutorial 6 – Modeling a Cartoon Face (2.78 HD Update)
https://i.ytimg.com/vi/Ttc_GVI291A/hqdefault.jpg In this tutorial you will learn how to box model a cartoon face in Blender starting with nothing but a cube. 1. As we know from the previous tutorial, to enter edit mode, you press the tab key. 2. In order to do box modeling, you must be in Edit mode, where you can…
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How to create 3D Text in Blender
https://i.ytimg.com/vi/cS3aRmcohn8/hqdefault.jpg In this SUPER SIMPLE tutorial, we go over how to add text in Blender. We’ll add the text, change the font, smooth the edges, convert it to a mesh object, and render it! Don’t forget to check your spelling!!! Please let me know in the comments if you have questions about this video, suggestions…
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Blender 3D Tutorial – Lautsprecher modellieren – Teil 2
https://i.ytimg.com/vi/FrNVVDE0Ox0/hqdefault.jpg zum BLOG-Eintrag und DOWNLOAD — http://blenderhilfe.de/?p=5505 in diesem Blender 3D Tutorial zeige ich wie man mit Boolean Modeling und anderen Tools einen Studio-Monitor Lautsprecher baut. Es gibt haufenweise Tippps und Tricks rund ums Hard-Surface-Modeling. Ausserdem werden wir noch verschiedene Cycles-Shader aufbauen und einige Texturen benutzen. mehr auf — http://blenderhilfe.de alle freien Tutorials — http://blenderhilfe.de/?cat=37…
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3d Tutorial | Spherical Pattern Symmetry | Blender 2.7x
https://i.ytimg.com/vi/SeG9q31Lv7o/hqdefault.jpg Follow me on Twitter: https://twitter.com/Luxxeon3D Facebook: https://www.facebook.com/luxxeon Find all of my available models for download at these locations: https://www.cgtrader.com/luxxeon http://www.turbosquid.com/Search/Artists/luxxeon https://www.shapeways.com/shops/luxxeon This is a companion video to my most recent tutorial originally created for Autodesk 3dsMax. I will attempt to translate all of the techniques and tools used in my 3dsMax video to the…
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Blender 3d tutorial # Vertex Groups
https://i.ytimg.com/vi/5ToGc_gkczk/hqdefault.jpg Blender 3d tutorial # Vertex Groups Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools;…