-
Tutorial: Build a Modular Based Rig in Maya: Part 1-6
https://i.ytimg.com/vi/KwLW9lpSWcs/hqdefault.jpg source
-
3D Foundations – Modeling an NES Controller with Maya and Substance Painter 32
https://i.ytimg.com/vi/LJJR8m1exHI/hqdefault.jpg This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing with Substance…
-
3D Foundations – Modeling an NES Controller with Maya and Substance Painter 35
https://i.ytimg.com/vi/dkrVC99Cz0o/hqdefault.jpg Controller UVs This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing…
-
Tutorial Maya – Rigging switch IK-FK (Método 1: parent constraint)
https://i.ytimg.com/vi/6dew6P_JbxM/hqdefault.jpg Tuto para poder hacer un triple esqueleto y tener la opcion de elegir animar los brazos de un personaje en ik (inverse kinematics) o en fk (forward kinematics). Espero que les resulte útil, saludos! source
-
Glass and Water Tutorial (Maya)
https://i.ytimg.com/vi/T71RIHSKJqk/hqdefault.jpg I used this tutorial: Realistic Glass And Water to make this one Song: UKF Dubstep Mix – August Please Like, Comment, and Subscribe !! COPYRIGHT ⓒ 2012 8lack7ight ALL RIGHTS RESERVED. source
-
Minecraft Autodesk Maya Rigging Tutorial Part 2: Torso
https://i.ytimg.com/vi/Z5L6L5j2X00/hqdefault.jpg Thanks for watching this video. ⋆Find more information down here. ================================================ The skin I used in this tutorial: https://goo.gl/ch9N3E ================================================ If you like this video I would really appreciate it if you would: Subscribe, Like And share my videos ================================================ My Channel. Link: http://goo.gl/RnHQ1B My Twitter. Link: http://goo.gl/0cYoow Software Owners. Link: http://www.autodesk.com/ ================================================ Software:…
-
Autodesk Maya: Car Tire Modeling "BFGoodrich G-For
https://i.ytimg.com/vi/VJcKlzXIZLU/hqdefault.jpg FACEBOOK: https://www.facebook.com/Homestudio29 A little demonstration about how to make a High Res Car tire… Ofcourse you can also do this with Displacement maps, but I wanted to create a highres source
-
Skin Shading in Maya [TUTORIAL]
https://i.ytimg.com/vi/L5Ktiqyr7eo/hqdefault.jpg skin shading with the miss_fast_skin_maya shader. source
-
Photoshop Tutorial: Eine 3D Szene in Photoshop entwerfen und rendern
https://i.ytimg.com/vi/5AVBkCaYLp0/hqdefault.jpg Eine 3D Szene in Photoshop entwerfen und rendern Die komplette Serie findet ihr in unserem Online-Shop unter https://shop.psd-tutorials.de/produktdetails/3d-bilder-erstellen-in-photoshop-das-praxis-tutorial–180?empfohlen_von=youtube oder auf der Kreativ-Flatrate https://www.tutkit.com In diesem Video-Training erstellt ihr eine Pfeffermühle nach Vorlage, texturiert sie mit einer fotografierten Textur und beleuchtet sie. Dann wird sie in eine Szene eingefügt und mit Schatten gerendert. Sogar die…
-
4. Expression Editor y ciclos – Tutorial de Maya
https://i.ytimg.com/vi/GlKtO4JLdFo/hqdefault.jpg (( Usa audífonos para oír más fuerte y claro )) Tutorial donde muestro como simular ciclos en maya 3d con Expression Editor, espero les sirva. ala1.rotateZ=time*10; ala1.rotateZ=sin(time*libelula.velocidad1)*40; La segunda expresión es para el angulo y rapidez. objecto.atributoModificado= sin(tiempo*atributoVelocidad)*Amplitud; tiempo*atributoVelocidad=frecuencia 1 frame equivale a 0.0417 time Si deseas puede cambiar time por frame. source