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How To Create A Realistic Glow Material In Blender
https://i.ytimg.com/vi/7Y5pS8cqK7E/hqdefault.jpg In this tutorial we create a realistic glow material in blender. Not all of the material editing can be done in the material editor though, we take a step into the compositor. This isn’t just a normal blur node though, there is a little bit more than just that to enhance it to be…
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[Part 3/ 24] Blender anime character modeling tutorial – Lips
https://i.ytimg.com/vi/Ky9kAfJ_ndg/hqdefault.jpg This is part 3 of the anime character modeling tutorial. This video will mainly cover how to model the lips. I hope you like it, thank you for watching. source
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9. Modeling the Torso and Arms in Autodesk Maya
https://i.ytimg.com/vi/q01SAoPpAG8/hqdefault.jpg In this video we look at the creation of the base mesh of our Sven Character in Maya. We focus on creating the Torso and Arms.This is part 9 of the series from Autodesk Media and Entertainment Education series on creating a games character using the Entertainment Creation Suite and Sketchbook. Check out the…
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Blender head modeling tutorial – part 1
https://i.ytimg.com/vi/Z-F4s5XwcQs/hqdefault.jpg Tutorial 3D Blender for Beginner : Tutorial dasar 3D Blender untuk pemula / Beginner Blender head modeling tutorial – part 1 Blender head modeling tutorial – part 2 Blender Tutorial For Beginners – Coffee Cup 1 of 2 Blender Tutorial For Beginners – Coffee Cup 2 of 2 Tutorial 3D Blender 1 – Pemodelan…
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Beginner Blender VFX Tutorial Greenscreen – Masking!
https://i.ytimg.com/vi/0PZ_cxjxexM/hqdefault.jpg Discover the basics of Masking and Chroma Keying in Blender! Like my FB page for updates: https://www.facebook.com/pages/Blender-Steve/1424686177748374?ref=hl Footage Link: https://www.dropbox.com/s/0cbw2o6tv1lvzgw/Footage.mov source
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Tutorial: Rigging an IK Arm in Maya
https://i.ytimg.com/vi/WkKx9ijydjk/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a basic IK arm rig in Maya. Topics include: – Joint creation (clavicle, shoulder, elbow, forearm, and wrist) – Clavicle control creation (using the aim constraint) – Hand control creation…
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Sonic Mania Model, Rig, Animation | Autodesk Maya Rig Animation [Sonic Rig]
https://i.ytimg.com/vi/gKZ-18wQI0I/hqdefault.jpg So yeah! I’m back with a something different than usual as you see. It’s a full Sonic Mania Rig showcase for the people who might be into these things and maybe interested. Don’t worry more SFM Animations are coming soon i was just away for a break but did some writing and storyboarding here…
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Lame fight loop to dramatic music (Blender Minecraft Animation)
https://i.ytimg.com/vi/CW3kdU4sMTI/hqdefault.jpg This is just a lame fight loop I made to dramatic music. I made this in blender, which is great for minecraft animations. Go check out Kent Hovind! He does an AMAZING job! https://www.youtube.com/channel/UCxiEtqPja47nnqsJNrdOIQQ Email me about religious questions: ToppolTheChristian@Gmail.com Subscribe for more, http://www.youtube.com/subscription_center?add_user=ToppolTheDalekCat https://www.youtube.com/channel/UCLPliU50oNuy8-WR0OTRNNQ DarkMage147 https://www.youtube.com/channel/UCIWlx775UhFLiX5R0CSgCLg ItJerryEatsPizza https://www.youtube.com/channel/UCSq61qvDj3X9TNsgcErT_8w ILoveMyMcChicken https://www.youtube.com/channel/UCio3GM40eL1yzlJtJ7Sq0Rw Iron Hawk (Unknown__Pixel)…
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Medhue Blender 3D Creation Open Q&A
https://i.ytimg.com/vi/dtQUuLGJQVs/hqdefault.jpg This is a live Q&A show where I try to answer viewer’s questions about game content creation. Get my Bento hand poses for Blender: Medhue Bento Hand Pose Library My products in Second Life: https://marketplace.secondlife.com/stores/10907 http://www.medhueanimations.com/ source
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Advanced Blender Tutorial: Raw Game Model to Animation/Render
https://i.ytimg.com/vi/xs07jdejpJ0/hqdefault.jpg Video Index: Introduction: 0:00 Importing a Model: 0:55 Basic Model Correction: 2:21 Materials: 3:51 Lighting: 10:24 Materials Cont.: 11:20 More Model Correction: 14:13 Fixing the Armature: 16:13 IKs: 20:19 Camera Angle & Posing: 27:23 Modifying the eye UVs: 37:19 Rendering: 38:53 Final Image: 45:53 This video was a bit long, but it goes through…