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Blender anime character modeling tutorial – Introduction [Part 0 / 24]
https://i.ytimg.com/vi/YvEPwLeHdWs/hqdefault.jpg Hello everyone and welcome to the anime character modeling tutorial series. The course will start on 10th February 2014 and from then on each day one part of 10 to 15 minutes will be released (24 Parts). I hope you will be able to learn something from it, thanks for watching. Support me on…
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MSC #15 – How to create Basic Materials in Cycles (Blender Tutorial EN)
https://i.ytimg.com/vi/dH2NmxRrHD0/hqdefault.jpg Buy the workshop with a lot of bonus content: https://agenzasbrothers.com/en/?p=5 https://gum.co/movie_scene_creation Video auf Deutsch (video in German): https://youtu.be/-n1gD7Iy1HU In this video you will learn, how to create basic material (Cycles Render Engine) with the help of the free Blender add-on “Node Wrangler,” that will serve as basis for the shaders of the 3D objects…
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MSC #07 – How to model a 3D Robot Tank (Blender Tutorial EN)
https://i.ytimg.com/vi/nyZgRgzvXv0/hqdefault.jpg Buy the workshop with a lot of bonus content: https://agenzasbrothers.com/en/?p=5 https://gum.co/movie_scene_creation Video auf Deutsch (video in German): https://youtu.be/zOWyrE6Joe0 In this video you will learn how our robot tank came into existence. We will give you tips on how to develop such a fantasy machine and show the importance of detail work. Next we will…
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Blender Cycles Eyeball Texturing Tutorial
https://i.ytimg.com/vi/9U7Htv05MMQ/hqdefault.jpg Simple tutorial to show how to texture (using environment texture nodes) an eyeball. right click and select save link as to download the texture: http://oliverwolfson.com/wp-content/uploads/2011/07/eyeTextureNew2.jpg source
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Simple Base Male Human Modeling Tutorial In Blender 2.69
https://i.ytimg.com/vi/h9l9Eq4eX-I/hqdefault.jpg Ali Arango of Littleguycgi.com shows how to model a simple base male body in Blender 2.69. With the knowledge you gain from this tutorial hopefully you will be able to take this basic model and build and refine it for use in future projects. Google Plus https://plus.google.com/106436854350819196275 Pinterest Twitter Tweets by alimayoarango Blendswap http://www.blendswap.com/user/alimayo…
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Blender + Natron | 3D Speed Art | The Mushroom Forest
https://i.ytimg.com/vi/Zwbo4jxY0Hs/hqdefault.jpg Siga o grupo Natron / Fusion Brasil no Facebook: Follow Natron / Fusion Brasil group on Facebook: https://www.facebook.com/groups/316929945171586/ Check out my website: https://www.pixellado.com/ Follow me on instagram: @ruzzi.vfx Follow me on Facebook: https://www.facebook.com/chander.ruzzi SONG: Easier to Fade (feat. Madi Larson) by A Himitsu https://soundcloud.com/a-himitsu Creative Commons — Attribution 3.0 Unported— CC BY 3.0 http://creativecommons.org/licenses/by/3.0/…
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Blender Tutorial – How To Make Gears (3D Graphics)
https://i.ytimg.com/vi/w5Rs_CzIML8/hqdefault.jpg CLICK HERE FOR ULTIMATE BLENDER COURSE! http://alexcordebard.com/ultimate-blender-course/ In this Blender 3D tutorial we look at how to make some gears using the free 3D graphics program Blender. Use these in any project, animation, modeling you want! Subscribe for more and follow us on FB! https://www.facebook.com/BlenderMania-975770935775195/?ref=hl source
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HTML5 Canvas Tutorial Draw Lines and Filled Shapes Using Javascript
Homework Starter Code: http://www.developphp.com/video/HTML/Canvas-Draw-Lines-and-Filled-Shapes-Tutorial In this HTML5 canvas lesson we demonstrate how to plot and draw lines for custom shapes. Learn to draw shapes, fill them, stroke them, color them, and complete the homework assignment laid out in the video. Original source
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Rigging Wires using Maya
https://i.ytimg.com/vi/ly-gp47UFl0/hqdefault.jpg Basic rig for manual wire animation source
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Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 1
https://i.ytimg.com/vi/t8Qt7VwfrK8/hqdefault.jpg Download Files : http://3dextrude.weebly.com/download-files.html Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 1. In this video I go over the modeling process of a tree. I show how to model using curves and extrusions as well as making sure to have good working UV’s. I go over the overall process of tree…