Tag: autodesk maya

  • Maya for Flame Artists – Part 3 – Optimizing the 3D Scene – 2017×1

    https://i.ytimg.com/vi/sv0D4faN40U/hqdefault.jpg Level: Intermediate Recorded in: Autodesk Flame Premium 2017 Extension 1 (2017×1) In part 3 of Maya for Flame Artists, we run through a series of techniques and workflows to optimize your 3D scene for Flame. This includes naming conventions, 3D scene structure, polygon reduction, grouping and combining. All essentials get a more efficient 3D…

  • Maya Character Rigging Tutorial Foot with Node Control – (Session #6 — part 1/3)

    https://i.ytimg.com/vi/uRzVjkx-l8M/hqdefault.jpg http://www.jimmy3d.com/ Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota. http://www.mediainstitute.edu/ Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the…

  • Autodesk Maya #1: Введение в программу [HD]

    https://i.ytimg.com/vi/TziKv4vhXNI/hqdefault.jpg ДЛЯ НОВИЧКОВ, ИНФОРМАТИВНО, БЕЗ ЗАНУДСТВА! Подписывайтесь на новые обучающие уроки. Успехов! Скачать Autodesk Maya 2013: http://rutracker.org/forum/viewtopic.php?t=4022978 Группа в VK: http://vk.com/gwin_studio source

  • Change Joint Local Axis Autodesk Maya Tutorial

    https://i.ytimg.com/vi/JuEIzbLMZfU/hqdefault.jpg Visit http://stereopixol.com for more tutorials. This tutorial will show you how to change the local rotation axis of a joint and joint chains in Autodesk Maya. source

  • Autodesk Maya 2014 Tutorial – Wireframe Rendering

    https://i.ytimg.com/vi/J37206g9z90/hqdefault.jpg Autodesk Maya 2014 Tutorial – Wire-frame Rendering. Overview : In this video I go over how to create a simple wire-frame render of your model. Techniques shown in this video apply to the following versions of Maya : 2014, 2013, 2012, 2011. —————————————————- My Website : http://3dextrude.weebly.com/download-files.html —————————————————– Create your own website : http://www.weebly.com/link/6KXeZQ…

  • Journey to VR: Rigging in Maya

    https://i.ytimg.com/vi/EQwBOLJrgck/hqdefault.jpg This week on Journey to VR, Daryl demos how to get a character rigged using Maya’s Quick Rig tool. The demo is packed with great tips like setting up arrow keys to navigate the rig and using a few lines of MEL to automate setting attributes on nodes. Follow Journey to VR on AREA…

  • Modelar un Bosque Realista con VRay Proxies y MASH en Autodesk Maya sin usar Plugins – MayaTubers

    https://i.ytimg.com/vi/xarn7QIu7VA/hqdefault.jpg Tutorial V-Ray NEXT for Maya + MASH usando Instancias, MASH node ID, Scattering, Random, Visibility, VRay Proxy – Cómo crear un bosque rápidamente en Autodesk Maya 2019 sin usar recursos, Arboles similar Forest Pack de 3DsMax. ⭐Subtitles into English⭐ ↓ ↓+INFO↓ ↓ Si aprecia mi trabajo en Youtube, por favor ayúdenme en Patreon: ►…

  • Autodesk Maya 2018 – Stylized Axe Speed Modeling

    https://i.ytimg.com/vi/Fn2hg2yg9ls/hqdefault.jpg Autodesk Maya 2018 – Stylized Axe Modeling and Texturing Timelapse Based on original concept by Anastasia Sid Get the Smart Material here : https://www.3dex.net/download-files.html Learn how to put together a scene in Unreal : https://gum.co/ue4room Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut Zbrush Brushes : https://gum.co/stylizedbrushes This video shows a timelapse…

  • Strawberry Fruit Tutorial in Autodesk Maya 2017 | 3D Tutorials for Beginners | Study Room Series #31

    https://i.ytimg.com/vi/f6zFbRXO5_g/hqdefault.jpg Welcome to Autodesk Maya Tutorials for Beginners. In this video tutorial, we’ll cover Strawberry 3d modeling in Autodesk Maya 2017 which is best suitable for beginners learning 3d modeling tools in Autodesk Maya. You’ll learn modeling and texturing 3d Strawberry model tutorial from start to finish. After completing this 3d tutorial, you’ll be able…

  • Maya Rigging 3: Controls for Torso and Head

    https://i.ytimg.com/vi/kopTFxxfMNU/hqdefault.jpg In this video I discuss the process of creating controls for the rig using spline shapes. I also demonstrate how we can make these controls control Joints by means of constraints. source