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baking | D4mations.com
  • Friday , 4 December 2020

Browsing the " baking "

Baking Object Space Normal Map for low poly game asset (Autodesk Maya)

https://i.ytimg.com/vi/uYel6ZNDeUg/hqdefault.jpg Original Post: http://www.indiegamedeveloper.tv/tutorial-baking-object-space-normal-map-maya/ Level = Intermediate This tutorial is to demonstrate the baking process for creating an Object Space normal map with Autodesk Maya. Note: Please do unwrap the UV of your low-poly mesh before attempt the baking process. ...

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Tutorial I Baking Normals with Cycles

Tutorial I Baking Normals with Cycles

https://i.ytimg.com/vi/GhFBaKEns4I/hqdefault.jpg In this tutorial both Frederik Steinmetz and Gottfried Hofman explain the differences between baking normals in Blender internal or Cycles render engine. Find out more about normals here: http://blenderdiplom.com/en/tutorials/all-tutorials/589-tutorial-normal-baking-with-cycles.html — Website: http://www.BlenderDiplom.com Twitter: https://twitter.com/BlenderDiplom Facebook: https://www.facebook.com/BlenderDiplom source

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Introduction to Cycles Baking

Introduction to Cycles Baking

https://i.ytimg.com/vi/sB09T–_ZvU/hqdefault.jpg Cycles Baking allows you to essentially “freeze” the calculated light data directly on to your meshes. Making this feature immensely useful for gaming and animations. Watch the vid to find out how. source

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