Tag: blender cg cell shading compositing

  • Blender – Override Materials to create Render Passes (explained)

    Blender – Override Materials to create Render Passes (explained)

    https://i.ytimg.com/vi/1aYzUS-ds_0/hqdefault.jpg This video tutorial will show you how to create your own custom #Render #Passes in #Blender. If you´re an experienced user, jump to minute 15. The key ingredient is creating a SHADER and overriding the scene by separating elements using the RENDER LAYERS and isolating elements. After rendering, you´ll want to FILE OUTPUT your…