Tag: bones in maya

  • Rigging In Maya Chapter 03 – Arm Joints

    https://i.ytimg.com/vi/X87rVS3HsI4/hqdefault.jpg Visit http://www.stereopixol.com for more free tutorials. Hello and welcome to the third chapter of the rigging in Autodesk Maya. In this chapter we will cover the arm joints and also learn how to mirror a joint chain in a seamless manner. You will also see how the proper naming of joints help while rigging…