-
Blender 3D Cycles 2.63 Tutorial: Speedy Ambient Occlusion and BVH Basics
https://i.ytimg.com/vi/MDCut1SXs_4/hqdefault.jpg Hi YouTube, This tutorial shows how to use cache BVH to speed up render time. It also slightly touches on Ambient Occlusion in cycles. I found this information quite useful. Remember the Image Lucidity Graphics Medicine bottle is very simple geometery. BVH’s store this. If no object physically moves it is not required but…
-
Blender 3D| Rigging | MakeHuman | Animation |
https://i.ytimg.com/vi/BkgBCJjxQcU/hqdefault.jpg ▓ Subscribe ▓ MakeHuman and Blender tools ___ http://www.makehuman.org/download.php BVH files(for animation) ___ http://qoo.by/h9B bvhacker ___ http://www.bvhacker.com/ 1.Addons 2.MakeHuman 3.Import 4.Animation System specs: 3rd Generation Intel® Core™ i7-3630QM (2.40GHz 6MB Cache) Windows 7 64 HDD: 500GB, 750GB, 1TB (5,400 rpm) 15.6″ LED backlit FHD display (1920×1080) NVIDIA® GeForce® GTX660M 2GB with DirectX® 11 o’Mario…
-
How to Use Autodesk MotionBuilder to Create Animations for Daz3D Genesis 1 and 2 Characters
https://i.ytimg.com/vi/FKrc_KqMEeQ/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…