Tag: Creature

  • Tree Creature – Blender 2.8 Eevee

    Tree Creature – Blender 2.8 Eevee

    https://i.ytimg.com/vi/nxrwx7nmS5A/hqdefault.jpg Created in open source and free software Blender. Support the Blenders development by donating to the development fund https://fund.blender.org/ ——————————————————————– Music credit: White atlantis by Sergey Cheremisinov http://freemusicarchive.org/music/Sergey_Cheremisinov/ ——————————————————————— I’m doing some testing of the upcoming Eevee viewport for Blender 2.8, which is currently in development. I’ve been waiting for the blender developers to…

  • Maya Modelling Secrets

    https://i.ytimg.com/vi/BAxUMjHdS84/hqdefault.jpg In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling work in Autodesk Maya. We cover the use of custom hotkeys, marking menus and general modelling tips. Stay tuned for more! Hotkey list with MEL commands: https://pastebin.com/Av0Q2B62 Website – https://flippednormals.com/ Facebook – https://www.facebook.com/flippednormals Twitter – https://twitter.com/flippednormals Vimeo –…

  • How to Solve Common Sculpting Problems in Blender

    How to Solve Common Sculpting Problems in Blender

    https://i.ytimg.com/vi/DAdYQ4xpNo0/hqdefault.jpg In this video I show you some very handy tricks to solve most of the common Dynamic Topology sculpting problems in Blender. ⇨ Get my new Blender workshop “Mastering Sculpting” : http://zachariasreinhardt.com/mastering-sculpting-in-blender/ ⇨ Free Blender Hotkey PDF: https://zachariasreinhardt.com/free-resources/ Chapters: 01:09 Fix bad geometry (non-manifold) 10:15 Fix wrong scaling 13:54 Deal with thin areas Links:…

  • How To Animate Along a Path With Deformers Using Autodesk Maya | Animation Tutorial

    https://i.ytimg.com/vi/mUmWFgwhUII/hqdefault.jpg This tutorial demonstrates a rigging method for swimming creatures using Spline iK, Spline Deformers and a Wire Deformer to drive the characters spine animation. This is not a tutorial on building a full character, just dealing with the overall form for a very basic sea creature. Like what you saw? THEN LET’S CONNECT! Newsletter:…

  • God of War – Bringing Atreus to Life | PS4

    How can Atreus be a capable warrior in combat and an emotional anchor for Kratos? Engineering Lead, Jeet Shroff, brings us inside the journey to create one of God of War most fundamental changes: Atreus. Available April 20, 2018 Visit the official site: http://godofwar.com Follow on Twitter: http://twitter.com/sonysantamonica Engage on Facebook: http://facebook.com/godofwar  Our Best Fan Art: http://instagram.com/santamonicastudio  Rated Mature:…

  • Creature Creation (Spinosaurus) – mini TUTORIAL BLENDER – Part 1 – Base Mesh – Dinosaur

    Creature Creation (Spinosaurus) – mini TUTORIAL BLENDER – Part 1 – Base Mesh – Dinosaur

    https://i.ytimg.com/vi/RKBh9GQaZXo/hqdefault.jpg Hi guys 😀 This is my first tutorial, or rather mini Tutorial, its part 1 of 5 or 6, I dont know yet 😀 Along with last part there comes files of models in every step, textures and everything that i used to create this one 🙂 source

  • Introduction: Sculpting in Blender (Tutorial EN)

    Introduction: Sculpting in Blender (Tutorial EN)

    https://i.ytimg.com/vi/tZnUgt659oI/hqdefault.jpg Sponsor: https://render.st/1 Tutorial auf Deutsch (German tutorial): https://youtu.be/cxvlSOKMgjw In this video you’ll learn how to use the sculpting tools (dynamic topology) in Blender 2.7 and how to sculpt a creature. Get access to download the video + bonus material as Patreon supporter: https://www.patreon.com/zreinhardt or on Gumroad: https://gum.co/blender-sculpting-tutorial Project files: https://www.dropbox.com/s/id8gau5fdzokxoa/introduction_to_sculpting-project_files.zip?dl=0 _____________________ Movie Scene Creation…

  • Creature Creation – Modeling, Sculpting, Texturing, Rigging (BLENDER TIMELAPSE)

    Creature Creation – Modeling, Sculpting, Texturing, Rigging (BLENDER TIMELAPSE)

    https://i.ytimg.com/vi/sXg0IRKhEho/hqdefault.jpg Creature Creation I want to show you guys how i modeled, sculpted, textured, and rigged my creature. Final render you can find here: https://www.facebook.com/Hokiroya/photos/a.561299973939763.1073741825.349856758417420/824350217634736/?type=1&theater I will probably make a tutorial of this source