Tag: cycles render tutorial

  • Habib Alim with Blender 3D

    Habib Alim with Blender 3D

    https://i.ytimg.com/vi/9-Zuo_hIV6Y/hqdefault_live.jpg source

  • The FAST Method for Creating Realistic Materials & Textures || Blender Tutorial (Feb 2017)

    The FAST Method for Creating Realistic Materials & Textures || Blender Tutorial (Feb 2017)

    https://i.ytimg.com/vi/XRroW0tdPIo/hqdefault.jpg Having realistic materials is the golden rule for creating photorealistic scenes in 3D modeling, and when using Blender, you normally have to set up a bunch of different nodes to combine different texture maps to achieve the realistic results you want. But now that Blender has evolved throughout the years, the software has improved…

  • Blender 3d Modeling Tutorial ( 6 ) – Important Hotkeys and 3D Manipulation

    Blender 3d Modeling Tutorial ( 6 ) – Important Hotkeys and 3D Manipulation

    https://i.ytimg.com/vi/gOyxiTGRo-A/hqdefault.jpg In this DIEaHERO.net tutorial, we go over important hot keys and tricks in the newest version of Blender. Blender is a free and open source 3D modeling application. Go to blender . org to get the full, unlimited version of Blender and keep it for the rest of your life. Blender can also be…

  • Collection Visibility – Blender 2.8 Code Quest

    Collection Visibility – Blender 2.8 Code Quest

    https://i.ytimg.com/vi/o0wIK379fxw/hqdefault.jpg Scene organization just got better. Much better. Learn more about the Blender 2.8 Code Quest on https://code.blender.org – Twitter: https://twitter.com/BlenderDev – Facebook: https://www.facebook.com/BlenderDevelopers – YouTube: https://www.youtube.com/BlenderDevelopers source

  • Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD

    Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD

    https://i.ytimg.com/vi/6lXKX93fcyc/hqdefault.jpg Adjusting the roll of bones in a bones chain (called ‘armature’ in Blender 3D) is very important for the meshes correct behavior and deformation In this quick video tutorial I’m presenting how you can adjust the roll of the bones in your rig / armature the proper way source

  • 2018 Blender CGI/VFX Reel | Remington

    2018 Blender CGI/VFX Reel | Remington

    https://i.ytimg.com/vi/bglBfYdNIvM/hqdefault.jpg Check out some of my favorite 3D work from the past few years. Everything here was created in Blender 3D with occasional compositing in After Effects. ⭐ Streamline Your 3D Workflow! ⭐ Remington Creative specializes in improving your skills and abilities as a 3D artist. We help you achieve your goals with with top-of-the…

  • Blender D&D Modeling Tutorial Window with Shutters | Tavern Pt.5

    Blender D&D Modeling Tutorial Window with Shutters | Tavern Pt.5

    https://i.ytimg.com/vi/KcoJx8dJgns/hqdefault.jpg Thank you so much for watching. Please like, subscribe, and comment! Website: Kasey3DSparks.com Facebook: facebook.com/Kasey3DSparks/ Instagram: .instagram.com/kasey3dsparks Shapeways shop: https://www.shapeways.com/shops/sparks source

  • Blender – Rendering Videos With Alpha Transparency

    Blender – Rendering Videos With Alpha Transparency

    https://i.ytimg.com/vi/LpnpXj3A1_I/hqdefault.jpg A look at how to render transparency in videos. source

  • [Blender 3D] Level Editor Addon

    [Blender 3D] Level Editor Addon

    https://i.ytimg.com/vi/gM1N6WUQ_gc/hqdefault.jpg download: https://matt-lucas.itch.io/level-buddy Showing off some more of the work I have done on my level editor tools for Blender 3D. Taking notes and ideas from old school games like Doom and Unreal and bringing them into a modern 3D package. source

  • How to Make a Procedural Paper Texture in Blender

    How to Make a Procedural Paper Texture in Blender

    https://i.ytimg.com/vi/M8_5S8Jq5uo/hqdefault.jpg Hey Everybody! In this video I will be showing you how to create a simple procedural paper texture/material inside of Blender. This is a pretty easy process and mainly involves using the material nodes to create a bump texture for a plane. We will be using a cool trick to mix the textures themselves…