Tag: feathers

  • Ornatrix Maya V4 BETA: Surface Comb strand data

    https://i.ytimg.com/vi/1O_CpIFeiPQ/hqdefault.jpg Surface Comb operator in Ornatrix V4 can be used to define and control strand data using surface sinks. In this tutorial we learn how to use this functionality to control surface-varying frizz and length values of hair. More info: https://ephere.com/plugins/autodesk/maya/ornatrix/ source

  • Ornatrix Maya: XGen to Ornatrix interop

    https://i.ytimg.com/vi/mzS9BErIeP0/hqdefault.jpg If you have a hair style set up using Xgen bringing it to Ornatrix is easy, just follow the steps in this quick demonstration. This workflow, together with our previous Ornatrix to Xgen video, completes the roundtrip between Ornatrix and Xgen allowing these two tools to be used interchangeably within your projects. Bring the…

  • Ornatrix Maya: Ornatrix to XGen interop

    https://i.ytimg.com/vi/O0jeTxaYfnE/hqdefault.jpg Ornatrix and Xgen, which comes with Maya, can be best friends. Use Xgen alongside Ornatrix to help you style and simulate hair, or to introduce Ornatrix into your existing Xgen-based pipeline. In this first of three videos we go over how to convert styled Ornatrix hair to Xgen. Special thank you to Serguei Krikalev…