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Maya 2020 | nCloth Rigging | Hindi Tutorial
https://i.ytimg.com/vi/MSDG-PYnLvE/hqdefault.jpg Learn How to Combine your nCloth with Joints for best and better result. By Kailash Kanojia source
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Pixel Art – Photoshop Tutorial
https://i.ytimg.com/vi/hFZBUWHVSrM/hqdefault.jpg In this video we configure Photoshop for making Pixel Art and create our first 2D sprite. ● 2D Mega Pack: http://devassets.com/assets/2d-mega-pack/ Difficulty of lesson: Novice. Share your designs! @BrackeysTweet This tuutorial is designed to suit a 2D workflow with the upcoming 2D tools in Unity 4.3. Website: http://brackeys.com Donate: http://brackeys.com/donate/ Facebook: http://www.facebook.com/brackeys Twitter: http://www.twitter.com/BrackeysTweet…
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Cartoon character Full body Joint setup | Maya Rigging हिंदी Tutorial (Hindi)
https://i.ytimg.com/vi/LXJ02iyvMaw/hqdefault.jpg Maya Rigging हिंदी | Cartoon character Full body Joint setup source
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PIXEL ART in Photoshop (Tutorial)
https://i.ytimg.com/vi/rLdA4Amea7Y/hqdefault.jpg Learn how to create Pixel Art in Photoshop! ♥ Support Brackeys on Patreon: http://patreon.com/brackeys/ ···················································································· ♥ Donate: http://brackeys.com/donate/ ♥ Subscribe: http://bit.ly/1kMekJV ● Website: http://brackeys.com/ ● Facebook: https://facebook.com/brackeys/ ● Twitter: https://twitter.com/BrackeysTweet/ ···················································································· Edited by the awesome Sofibab and Lebonques. ···················································································· ► All content by Brackeys is 100% free. We believe that education should be available…
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Creating nParticle GOAL Weight with Maya FX | Hindi tutorial | Session Date : 30-08-2021
https://i.ytimg.com/vi/PQpjfeU6BX4/hqdefault.jpg By Kailash Kanojia #mayafx #hinditurorial source
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Hindi Tutorial | Maya Rigging | Skinning Method – Work on Each Joints Separately
https://i.ytimg.com/vi/E3Koxd2-g_I/hqdefault.jpg By Kailash Kanojia source
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Autodesk Maya, Zbrush, substance painter – Stylized Bag
https://i.ytimg.com/vi/FHKAkd8B2bQ/hqdefault.jpg Autodesk Maya – Stylized Bag Modeling, UV mapping, and Texturing in Substance Painter , and Maya. Zbrush Full Modeling Processes Video : https://www.patreon.com/posts/29307533 Join the Patreon group for more : https://www.patreon.com/Izzaartzworkshop ____________________________________________________________________ Special Thanks to my Patreons! Sterin Jose Daniel Brody Like my facebook page for more content : https://www.facebook.com/izzaartz Follow me on other…
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Brief Basics – Game Development Tutorials – Tail rig in Maya
https://i.ytimg.com/vi/M0QT1jEw8FE/hqdefault.jpg Brief Basics are quick tutorials of concepts for people just looking for an answer to their game development questions without the fluff. If you like the concept, subscribe to know when more go live! https://bit.ly/2x7qiaL This video covers a very simple approach to rigging for a tail in maya. There are different things you…
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Tutorial | Rigging IK Arm in Maya
https://i.ytimg.com/vi/tjOihZJFMQ0/hqdefault.jpg Tutorial | Rigging IK Arm in Maya source
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Maya 2016 tutorial : UV Mapping with the UV Editor in Maya 2016
https://i.ytimg.com/vi/Brh1JRL9OoY/hqdefault.jpg #3DModeling #3DAnimation In this tutorial I will explain how to UV map and texture a box in Autodesk Maya 2016 using the UV Editor. Link to reference image : http://i43.photobucket.com/albums/e367/mikehermesart/box_zpss0wafmrm.jpg A big thank you to my sponsor Renderpeople. Without them I could not make these videos ! To get free 3D models from them,…