Tag: game development

  • Flexible Rig | Part 3 | Stretchy Limbs

    https://i.ytimg.com/vi/swLnH4CkslM/hqdefault.jpg In part three of this #Maya #rigging #tutorial, we add stretch functionality to the limbs. Huge thanks to 3DWorld for allowing me to share these with you. Make sure you check out the magazine, and subscribe. https://www.myfavouritemagazines.co.uk/design/3dworld-magazine-subscription/ Say “Thanks!” with a Coffee and Earn Rewards – https://www.ko-fi.com/antcgi Tools Used – Autodesk Maya – https://www.autodesk.co.uk/products/maya/overview…

  • Maya character rigging and animation tutorial part-3 of 4 (HINDI) || Tutomator || Praveer Das ||

    https://i.ytimg.com/vi/YiHzokEpII8/hqdefault.jpg Maya character rigging and animation tutorial Hello guys here is link of our first official website https://www.tutomator.com Where you can purchase 3d model 2d assets Resolve lots and many more collection in very cheap prize. Plz do visit our site help support us. Plz visit our Blog https://tutomator.com/index.php/post-archive Thanks Praveer das (Tutomator) नमस्कार दोस्तों…

  • Maya 2018 Rigging / Animation tutorial : Have your character hold objects

    https://i.ytimg.com/vi/1Qm0v9Dm1FQ/hqdefault.jpg #3DModeling #3DAnimation In this 3D animation tutorial in Autodesk Maya 2018 I will show you how you can let your character hold various objects such as rocks, swords etc using keyframe animation and locators with constraints. Link to the Mery rig used in this video ( free for NON commercial use, read the details…

  • How to create Multi Udim In Maya – Character Modelling 3D Tutorials for Beginners

    https://i.ytimg.com/vi/uiWaERAjWok/hqdefault.jpg https://amzn.to/3fhOJ8O ESSENTIAL BOOK FOR 3D LEARNING – LIBRO FUNDAMENTAL PARA APRENDER 3D ★SI DESEAS TUTORIALES CON VOZ★ APÓYAME EN https://www.patreon.com/digitalcharacters ★FOLLOW ME ON MY SOCIAL NETWORKS★ ★SÍGUEME EN MIS OTRAS REDES★ ►Instagram: https://www.instagram.com/digitalcharacters/ ►Facebook: https://www.facebook.com/digitalChars/ ►Website: https://www.davidvercher.es Digital Characters 3D Tutorials source

  • Maya 2016 tutorial en español basico para principiantes – parte 1 descarga y uso basico

    https://i.ytimg.com/vi/fk7NIM3J0a8/hqdefault.jpg Maya 2016 tutorial en español basico para principiantes – parte 1, en este primer capitulo aprenderas como descargar maya con licencia para estudiantes y conoceras como moverte en el programa Link de descarga de autodesk para estudiantes http://www.autodesk.com/education/free-software/maya source

  • ART: Animation & Rigging Toolkit Overview | 01 | Tutorial Series | Unreal Engine

    https://i.ytimg.com/vi/knbZ_g8Hgvk/hqdefault.jpg For the full tutorial playlist: Check out an overview of the Animation and Rigging Toolkit! This is the toolset Epic Games’ lead technical animator Jeremy Ernst created for our own internal projects, and now Unreal Engine licensees and subscribers can have it too! A link to the wiki for further notes is available here…

  • Intro to Game Development with JavaScript – Full Tutorial

    An introduction to game development tutorial using vanilla JavaScript and HTML5 canvas. Build a complete brick-breaker game while learning the fundamentals of game development. 💻 Code / Completed Project: https://codesandbox.io/s/z2pqr9620m ⭐️ Course Contents ⭐️ ⌨️ (00:00) Introduction ⌨️ (00:32) Project Setup and Canvas ⌨️ (02:07) Drawing on the Canvas ⌨️ (04:25) Clearing the Canvas ⌨️…

  • Modeling a M4 Rifle – Pt. 1 (Blender 2.6 Tutorial)

    Modeling a M4 Rifle – Pt. 1 (Blender 2.6 Tutorial)

    https://i.ytimg.com/vi/SNdNAqz4mls/hqdefault.jpg In this 15 part Blender video tutorial series, we go through a hard-surface modeling exercise by creating a highly detailed M4 assault rifle. Reference Images were collected from various sources, all licensed under CC Attribution or Public Domain. See licensed file in the reference folder. For those wanting to follow along, you can grab…

  • Create a Platformer Game with JavaScript – Full Tutorial

    Learn how to create a platformer game using vanilla JavaScript. First, learn to organize the code using the Model, View, Controller (MVC) strategy and the principles of Object Oriented Programming (OOP). Then, learn how to program movement, draw a tile map, and detect collision. Finally, see how to animate the sprites, load levels, and collect…

  • I've Been Making a Game 6 Months Of Unreal 4 Dev With Little Experience

    I've Been Making a Game 6 Months Of Unreal 4 Dev With Little Experience

    https://i.ytimg.com/vi/i5FxLJmYTNE/hqdefault.jpg Around six months ago I rented an Unreal Game Development book from our library and started playing around with making a game to play. This basically shows off most of the videos from that time period that I’ve constantly annoyed all my friends with. Support us on Patreon to get your name on the…