Tag: lego character animation rig

  • Rigging Lego Batman’s Body – Maya 2016

    https://i.ytimg.com/vi/x87NkIOoYdk/hqdefault.jpg In this tutorial I’m going to create a series of joints for Lego Batman. After that I’ll skin the joints to the geometry. Then I’ll create controls around certain key joints. Then I use parent and orient constraints to set up the controls so that I can properly articulate the model. source