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3D modeling with Autodesk Maya
https://i.ytimg.com/vi/Oq7VLVDzmpM/hqdefault.jpg 3D modeling and lighting in Maya Render Arnold Music Lindsey Sewell Ref Nathaniel Grove #3Dmodeling #detail #study #lights #environmentartist #artist source
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Rigging 2D Lego Facial Expressions in Maya (Tutorial)
https://i.ytimg.com/vi/7McfbRv9Q60/hqdefault.jpg Ever wonder how to get those 2d-animated facial expressions on a 3D object? Well, now’s your chance! In this tutorial, Nick Romick explains how to use keyed expressions to drive UV coordinates to change both the eyes and the mouth expressions all in one neat material… then apply that to a Lego version of…
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Autodesk Maya: Car Tire Modeling "BFGoodrich G-For
https://i.ytimg.com/vi/VJcKlzXIZLU/hqdefault.jpg FACEBOOK: https://www.facebook.com/Homestudio29 A little demonstration about how to make a High Res Car tire… Ofcourse you can also do this with Displacement maps, but I wanted to create a highres source
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Skin Shading in Maya [TUTORIAL]
https://i.ytimg.com/vi/L5Ktiqyr7eo/hqdefault.jpg skin shading with the miss_fast_skin_maya shader. source
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Maya хичээл – 3D Модел | Аяганы модел 1 р хэсэг
https://i.ytimg.com/vi/oab8Fab1Uwc/hqdefault.jpg Maya хичээл – 3D Модел | Аяганы модел 1 р хэсэг source
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Maya character rigging and animation tutorial part-3 of 4 (HINDI) || Tutomator || Praveer Das ||
https://i.ytimg.com/vi/YiHzokEpII8/hqdefault.jpg Maya character rigging and animation tutorial Hello guys here is link of our first official website https://www.tutomator.com Where you can purchase 3d model 2d assets Resolve lots and many more collection in very cheap prize. Plz do visit our site help support us. Plz visit our Blog https://tutomator.com/index.php/post-archive Thanks Praveer das (Tutomator) नमस्कार दोस्तों…
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4. Expression Editor y ciclos – Tutorial de Maya
https://i.ytimg.com/vi/GlKtO4JLdFo/hqdefault.jpg (( Usa audífonos para oír más fuerte y claro )) Tutorial donde muestro como simular ciclos en maya 3d con Expression Editor, espero les sirva. ala1.rotateZ=time*10; ala1.rotateZ=sin(time*libelula.velocidad1)*40; La segunda expresión es para el angulo y rapidez. objecto.atributoModificado= sin(tiempo*atributoVelocidad)*Amplitud; tiempo*atributoVelocidad=frecuencia 1 frame equivale a 0.0417 time Si deseas puede cambiar time por frame. source
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How to Use Anim Layer in Maya Software – 3D Animation Tutorial in Hindi
https://i.ytimg.com/vi/4BbdJzL7m8w/hqdefault.jpg How to Use Anim Layer in Maya Software – 3D Animation Tutorial in Hindi This is an Educational video. You can learn about the Use of Anim Layers in Maya. source
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Rigging Character in Maya for Beginners Tutorial Part 7
https://i.ytimg.com/vi/MHL6dyY4kXg/hqdefault.jpg Rigging Character in Maya for Beginners Tutorial.Learn to Rig a Character in Maya for Maya Beginners. A complete character rigging tutorial in Maya where we learn how to create a basic character rig in Maya. This Character rigging in Maya tutorial series aims to help you get the basic of the rigging process in…