Tag: maya 3d

  • CHARACTER RIGGING IN MAYA (part-1 of 4) in hindi

    https://i.ytimg.com/vi/jNyv6h4k1-8/hqdefault.jpg For download charecter click here http://www.mediafire.com/file/2uimqriolkhpll6/ray_model.mb part-2 https://youtu.be/zF72qgAtU1o part-3 https://youtu.be/1cNS4hAq7L4 part-4 https://youtu.be/DuQO8urWd5Y For more vedios and tutorials plz visit to http://www.akashgraphxic.in http://www.tutomator.in and subscribe our channel to learn advanced vfx and animation points are the building blocks of skeletons and their points of articulation. Also, joints have no shape and therefore can not be…

  • CGI Free Download: “Instance Along Curve – Autodesk Maya Plugin 1.1.0” by Mariano Merchante

    https://i.ytimg.com/vi/0SgrfwBgIBg/hqdefault.jpg New Updated – Download Free: Maya Plugin Instance Along Curve 1.1.0 by Mariano Merchante. Featured on CGMeetup http://www.cgmeetup.net/home/instance-along-curve-maya-plugin-1-1-0/ Mariano Merchante : New Instance Along Curve v1.1.0 Maya Plugin Released. Instance Along Curve is a Maya API Python Plugin for interactive instancing of shapes along curves. Download here: http://www.cgmeetup.net/forums/files/file/81-instance-along-curve/ Instance Along Curve v1.1.0 New Features…

  • Quick Rigging and Skinning a character

    https://i.ytimg.com/vi/c538zkwxgTQ/hqdefault.jpg Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_quick_rigging.zip This movie shows you how to create a basic character rig for a game or background character in just a few clicks. source

  • Maya tutorial- creating 3D Logos and tribal’s from any picture

    https://i.ytimg.com/vi/D88qe05IUx0/hqdefault.jpg in this tutorial we will learn how to create 3D logos and tribal’s from any black and white picture we wish to. this by using illustrator in order to create strokes to any piece in our picture so later on those strokes will be used as curves whom we will bevel in maya. its…

  • Rigging a Cartoon Cat in Maya – Part 1 – Mr. H

    https://i.ytimg.com/vi/4Vzk8Qw70hg/hqdefault.jpg In this 10 part series I’m going to show you how to rig a cartoon cat in Maya. This tutorial series covers creating joints inside the mesh, skinning, creating animation controls and organizing your scene. Rigging is a complex and difficult process. You may not get it right the first time but keep at…

  • Autodesk Maya Showreel

    https://i.ytimg.com/vi/T-Slzh0QfoU/hqdefault.jpg Nikolay Salikhov Autodesk Maya Showreel: Animation, nDynamics, Bullet, Pulldownit, xGen Renderer: V-Ray Music: Ludovico Einaudi – Experience (Starkey Remix) nicoleukr@gmail.com +3-8063-873-57-70 Kiev 2016 source

  • Curso Básico Maya 2016 Parte 1 – Tutorial Para Principiantes – En Español

    https://i.ytimg.com/vi/sZKhe2HYCdE/hqdefault.jpg Web Oficial: http://720studio.blogspot.com/ Channel in English: https://www.youtube.com/channel/UCEZnsNUFJi_MYQlq0elpVKA source

  • 1- Tutorial de modelado de personajes 3d | conceptos básicos.

    https://i.ytimg.com/vi/bsLYi2rORuk/hqdefault.jpg Info: Link de los planos del personaje: https://www.mediafire.com/?8b2uevcvfje5de8 Link para descargar maya si no lo tienes: En este tutorial veremos conceptos básicos y aprenderemos a como poner un image plane pero sobretodo voy a explicar en este vídeo como se debe de usar correctamente un image plane y como tiene que ir las referencias.…

  • Tutorial: Rigging an IK Spline Back in Maya

    https://i.ytimg.com/vi/Pj6TrmxhPew/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a basic IK spline style back in Maya. Topics include: – Creating the back joints – Creating an IK spline solver – Shaping the IK spline curve with clusters –…

  • 3D Animation Demoreel 2017 (Autodesk Maya 2016)

    https://i.ytimg.com/vi/l1mITpa-DYc/hqdefault.jpg Since I graduated from my institute last year with a Bachelor of 3D Art and Animation; I’ve decided to publicly post my demoreel here to show what I’ve spent most of my time working on from scratch (except the Norman models). Overall; the main focus of this is my skills as a 3D Animator.…