Tag: maya 3d

  • Gal Sun Ja (Full Song) – Kanwar Chahal | Latest Punjabi Songs 2016 | Speed Records

    https://i.ytimg.com/vi/xeW6ZE_DmA4/hqdefault.jpg Song – Gal Sun Ja Artist – Kanwar Chahal Lyrics – Navi Kamboj Music – Desi Routz Video – Robby Singh Label – Speed Records Jio Music- http://bit.ly/2qmKjYs Available on Wynk Music – http://wynk.in/music/ALBUM/Gal_Sun_Ja/srch_venus_SR1820.html Vodafone Subscribers for Caller Tune Direct Dial 5377469535 Airtel Subscribers Direct Dial 5432115341147 to Set as Hello tune (Toll Free)…

  • MotionBuilder to Unreal Engine, Character Animation Retargeting Tutorial

    https://i.ytimg.com/vi/C6nmvcMSjzE/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…

  • How to use blend shapes – Mixamo.com/Maya

    https://i.ytimg.com/vi/Bxzoe-Cj_v0/hqdefault.jpg In this tutorial, I am showing how to use blendshapes from Mixamo.com (Adobe Website). I will also show how to create blendshapes from scratch in Autodesk Maya. This is a tutorial I did for my lecture so apologies for not uploading the project files. I decided to look into blenshapes, as in my film…

  • SW08. Pomocnik do wbijania gwoździ / Nail holder

    https://i.ytimg.com/vi/Sb6FnkN2gfY/hqdefault.jpg Ćwiczymy modelowanie z fotografii… Jednej z widzów przysłał nam wzór pomocnika do wbijania gwoździ i pomyślałem, że można samemu taki wykonać 😉 Za 15 min drukarka już się rozgrzewała i czekał na plik STL do druku… zapraszam na film! http://www.dps-software.pl/ Strona główna One of the spectators sent us a model for a nail drill…

  • Máster de VFX y Composición con Houdini & Nuke

    https://i.ytimg.com/vi/Axurmu8SyOM/hqdefault.jpg El Máster de VFX con Houdini y Nuke es un programa intensivo de 15 meses de formación, en el que aprendes a crear digital FX del máximo nivel. ¿Quieres saber más? Visita nuestra web: www.animum3d.com Tu carrera como FX TD y compositor se construye paso a paso. Primero el dominio de las herramientas de…

  • Facebot LipSync Facial animation software

    https://i.ytimg.com/vi/muhx0Qa-eR0/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…

  • Rigging Tutorial / 3D Max / DM / Clase Complementaria

    https://i.ytimg.com/vi/aAE7qWZP5OM/hqdefault.jpg source

  • Making an Action Figure | 3d Modeling in ZBrush

    https://i.ytimg.com/vi/QKdvjOp6saY/hqdefault.jpg Contribute and get rewards! http://patreon.com/anthonyscustoms The best place to buy collectibles: http://www.bigbadtoystore.com/bbts/default.aspx?utm_source=YouTube&utm_medium=link&utm_campaign=anthonyscustoms%2B Help support this channel and get yourself some awesome stuff! http://lootcrate.com/anthonyscustoms Discount code: AnthonysCustoms Anthony’s Customs PO Box 111 Wickliffe, Ohio 44092 anthonyscustoms@hotmail.com My Website http://anthonyscustoms.webs.com/ My Facebook http://www.facebook.com/AnthonysCustoms My Twitter Tweets by AnthonysCustoms Buy Aves Fixit Sculpt and other great products!…

  • Eevee Reflections & Bloom – Blender 2.8 Development

    https://i.ytimg.com/vi/6HjPsGQKvqc/hqdefault.jpg A follow up on 2.8 sneak peek demos. Dalai Felinto quickly shows that Cycles is not the only one to get a chance to shine with the new viewport. Although developer Clément Foucault still has his hands full with Eevee development, we can already spot light reflections, fancy normal maps, and eye blinding bloom…

  • Maya Arnold Override Sets

    https://i.ytimg.com/vi/0Gt6hotxOD4/hqdefault.jpg A set in Maya is a collection of objects or components (for example, geometry objects or lights). Grouping objects into sets allows you to make certain changes to multiple objects at once. MtoA can use Maya sets to apply Arnold rendering overrides to the objects inside. This allows you to override any attributes of…