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nissan skyline gtr r34 nismo z tune 3D maya
https://i.ytimg.com/vi/3eTRL0vEj4w/hqdefault.jpg source
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Renderman 21 Water with aaOcean Tutorial
https://i.ytimg.com/vi/6KZHxurTccE/hqdefault.jpg In this video we’re looking at the aaOcean shader for Renderman 21. There’s been a few alterations to the workflow since 20 so I wanted to update this tutorial for old users and new alike. First we’ll look at how to apply the displacement shader to a plane, next we’ll set up the material…
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Autodesk Maya:Animation-MoCapFace
https://i.ytimg.com/vi/ZPLUecXV5co/hqdefault.jpg https://www.youtube.com/c/alexandrche261078/videos Donations/Добровольные пожертвования https://money.yandex.ru/to/410014785975549 source
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Maya 3D Speed ART 3D | Caduceus Staff Mercy (Overwatch) [parte 3]
https://i.ytimg.com/vi/G1T-jPor2qo/hqdefault.jpg Maya 3D 2016 modelado 3D Bastón Caduceo de Mercy speed: 600% source
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Maya taçka 3d #2
https://i.ytimg.com/vi/udDFCz8PqoI/hqdefault.jpg source
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[Timelapse] Low Poly Girl
https://i.ytimg.com/vi/iFhc2SRAWDc/hqdefault.jpg low poly girl in blender.. source
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Tutorial Autodesk How To Creating a Games Character in Autodesk Maya
https://i.ytimg.com/vi/KxM6Pbum3qg/hqdefault.jpg how to Creating a Games Character in Autodesk Maya Refining the Base Mesh of our Character in Autodesk Maya source
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Realistic Grass in 3ds max + V-ray fur
https://i.ytimg.com/vi/_l6FSzdWoes/hqdefault.jpg Hello, In this tutorial you will find how to generate grass using V-ray fur,applying V-ray material on fur, and studio light setting for rendering. Thank you. like our page on FB: https://www.facebook.com/Trikona-Animation-416591468429108/ Graphic cards Cooling deivce source
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Animación Básica Maya 2
https://i.ytimg.com/vi/c0LR5YJ9KLw/hqdefault.jpg Conceptos básicos de la animación 3d con Maya 2 Rebote de bola en mismo lugar, Curvas y Tangentes source
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3D Anime Face and Head Modelling Practice (x20) [Blender]
https://i.ytimg.com/vi/6rTEhqqVBS8/hqdefault.jpg I was practicing face modelling with a random anime character sheet from Google and recorded my workflow. You’ll see me modelling some areas and copy/past some parts from older projects. Generally speaking it took me about 4 hours to make this, the video is roughly 20x faster Support me on Patreon: https://www.patreon.com/danielkreuter source