Tag: Maya…

  • Tutorial: Maya Mocap workflow

    https://i.ytimg.com/vi/qH4sKOGLABY/hqdefault.jpg If u using Maya2016 below HumanIK should be in skeleton→Human IK I hope it’s helpful any one the want adjustment Mocap data in maya. source

  • Autodesk Maya – 3D Modelling Tutorial – MV Beer Bottle and Shot Glass

    https://i.ytimg.com/vi/hCx73AY7qqA/hqdefault.jpg source

  • Maya 2011 quick rigging tutorial – Connection Editor

    https://i.ytimg.com/vi/rKQ8BFtW8vI/hqdefault.jpg SU 2011 – MA391 — A –Character Setup: J.B Maya 2011 rigging tutorial – Motion Limitation Maya 2011 rigging tutorial – Eye Controls Maya 2011 rigging tutorial – IK Arm Maya 2011 rigging tutorial – IK Back spline Maya 2011 rigging tutorial – IK Leg ————————————————– This is a quick recap for what Jason…

  • Maya Character Rigging Tutorial – Rigging the Hand with SDK – (Session #5 — part 1/4)

    https://i.ytimg.com/vi/F8o-XQdqs8o/hqdefault.jpg http://www.jimmy3d.com/ Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota. http://www.minneapolismediainstitute.com/ Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the…

  • Autodesk Maya Tutorial – Deformers + Subdivions – Decorative Vase

    https://i.ytimg.com/vi/QoIjcgTh7gg/hqdefault.jpg www.graphicshut.net Coupon code: dworkshop This is just a simple tutorial on how to create a neat decorative vase in autodesk maya. source

  • Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 4/4

    https://i.ytimg.com/vi/Agfbk0UZwp4/hqdefault.jpg This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is: – Setting up the skeleton. The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.…

  • Blender Hair Tutorial Part 1 (styling the hair)

    Blender Hair Tutorial Part 1 (styling the hair)

    https://i.ytimg.com/vi/KpVyTc_72z0/hqdefault.jpg Hey guys! I’ve been getting a lot of requests to make a tutorial on how I create hair in Blender, so I finally did it! Hope you find this helpful:) Part 2: https://www.youtube.com/watch?v=EB2rVdnmq8E SOCIALS Instagram: https://www.instagram.com/nazar_noschenko_artist/ Facebook: https://www.facebook.com/Nazar-Noschenko-Art-1053237918032360/ Artstation: https://www.artstation.com/nazarnoschenko Babylon – Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution…

  • Autodesk Maya 2013 Beginner – Crate

    https://i.ytimg.com/vi/WsIOXaM8ou8/hqdefault.jpg Autodesk Maya 2013 Beginner – Crate Download Files : http://3dextrude.weebly.com/download-files.html In this video I go over how to model, texture, and render a crate. This video is focused on beginners, every step of the process is shown. I go over some of the modeling tools available in Maya. The video shows how to :…

  • 3D Timelapse – Lumen Concept Speed Modeling Autodesk Maya (Part 2 – Interior)

    https://i.ytimg.com/vi/6gUud2CG8V4/hqdefault.jpg Speed modeling video of the Lumen Concept by S-Design in Autodesk Maya Part 1: https://www.youtube.com/watch?v=F-2XEeAx5a8 Part 2: Modeling the interior. Hit thumbs up if you liked it and remember to subscribe! Follow S-Design: Facebook: www.facebook.com/sebas.design Twitter: @sebasgc96 Instagram: @sebas.design Artstation: www.sebasdesign.artstation.com Behance: www.behance.net/sebasace96 Music by Ninety9Lives Wrath – Venemy Video: http://youtu.be/Loc7QPcChnU Download / Stream:…

  • 3D painting | Maya 2018 Essential Training from LinkedIn Learning

    https://i.ytimg.com/vi/zgXCDjSv2CQ/hqdefault.jpg Become familiar with the processes involved in projecting 2D bitmap images on to NURBS surfaces. In this instructional video, George takes a NURBS surface and uses the projection tools in Maya to accurately apply the map to the surface. He then shows you how to adjust and refine the placement of the map that…