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Creating a Character Rig – Part 1: Common rigging pitfalls
https://i.ytimg.com/vi/MV4XRgmTynY/hqdefault.jpg Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_character_rigging_part1.zip This movie shows you some of the most common pitfalls and suggests some best practices when rigging characters in Maya. Level: Intermediate Recorded in: Maya 2013 source
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3D model into real video (canon 550d + maya + mental ray multipass compositing footage)
https://i.ytimg.com/vi/H4NY03ovxqE/hqdefault.jpg My website: http://www.antoniobosi.com Canon 550d + maya + mental ray + nuke I made this scene to improve my skills on cameratracking, multipass and compositing. The shaking of the camera and the choose of the environment (a dark garage) was done with the purpose to make the camera tracking process more difficult. Home source
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Basic bipedal character rigging setup in Maya – Part 1 of 8
https://i.ytimg.com/vi/wA8X_KrmEhI/hqdefault.jpg Support me on Patreon! so I can support you! https://www.patreon.com/jamietelford In this tutorial series you will learn a basic way to rig a bipedal character. Stepping through the joint creation process through to the creation of IK an supporting animation helpers.. this tutorial ends in a basic rundown on how to paint skin weight…
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Maya Modeling Tutorial – Modeling Basics for Beginners
https://i.ytimg.com/vi/cdVBx1gpJwQ/hqdefault.jpg Maya Modeling Tutorial – Modeling Basics for Beginners In this Autodesk Maya Tutorial you will be taking a loot at basics of maya modeling. To begin with you will learn about different types of modeling, such as polygon modeling that you will focus on in this tutorial. This tutorial was created by Tim from…
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Avatar presentation at Autodesk University
https://i.ytimg.com/vi/HmPitTWKudI/hqdefault.jpg http://www.autodesk.com/modernpipeline Academy award winning producer Jon Landau talks about how Autodesk’s Digital Entertainment Creation tools were essential elements in the creation of Avatar at Autodesk Univeristy 2009. Avatar producers and their production teams used Autodesk Maya and MotionBuilder to pioneer many virtual filmmaking techniques that are now making their way into leading feature films…
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3D AK 47 Model tutorial, Maya part 1
https://i.ytimg.com/vi/RWpF6ltn5JA/hqdefault.jpg Advanced Maya tutorial for AK 47 3D model part 1 9:51 Cover 28:00 Pistol grip 37:01 Magazine 48:33 Trigger Guard Deviant art: http://crims3d.deviantart.com/ source
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Speed Modeling Maya- A street
https://i.ytimg.com/vi/1-b5Cb4XjCY/hqdefault.jpg just a quick look of how to model a street easy and quick. iam sure there is a lot more to this that can be added , but its just demo for how its Done . music: may not at the same order! “D-Note – Shed My Skin (Dimitri Vegas & Like Mike vs.…
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What you can do in Autodesk Maya
https://i.ytimg.com/vi/Uhuwt_iO7rg/hqdefault.jpg This is an overview of what things you can do using Autodesk Maya. source
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Maya bodybuilder CHARACTER MODELING tutorial
https://i.ytimg.com/vi/spi4lGxnMZg/hqdefault.jpg Download the image planes used here: http://wp.me/P3V1aP-pz Too fast? Download the extended cut video: http://wp.me/P3V1aP-Bl This Maya tutorial covers the body modeling process from start to finish. I show the steps I take to build the body from simple primitives, and the specific settings and tools I use to make sure everything fits together…
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3D Facial Rig Manager for Maya & 3ds Max by Snappers Systems – Character Rigging Demo Reel
https://i.ytimg.com/vi/C4z_RYApUuQ/hqdefault.jpg Snappers Facial Rig for Maya and 3ds Max + DX11 or CG skin shader with multiple wrinkle maps + Rig Manager to handle selection and create/save poses. e-mail: info@snapperstech.com facebook: https://www.facebook.com/pages/Motion-Capture-Egypt-Snappers-Systems/138488292872249 source