Tag: mesh

  • smooth mesh in substance painter | export smooth model from Autodesk Maya to substance painter

    https://i.ytimg.com/vi/k1LqLBhkc4E/hqdefault.jpg smooth mesh in substance painter| smooth low poly mesh in substance painter | how to export smooth modeling from Autodesk Maya to substance painter ——————————————————————————- Thanks for watching it. #edifyguru #substancepainter #hinditutorial source

  • Intermediate Bonsai Tree 3D tutorial: 04 Retopologizing in Maya (NEX)

    https://i.ytimg.com/vi/uJeOfGHK-2I/hqdefault.jpg FINAL PROJECT: http://img40.imageshack.us/img40/4223/treefinalmedium.png Hello! It’s been a while, as a thank for all the support (And non support haha) I have quite a series for you. This is a full length video series of my entire process making the bonsai tree listed above. This tutorial will cover making the base mesh in zbrush using…

  • Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by 3dmotive

    https://i.ytimg.com/vi/UQRAdsv3_OM/hqdefault.jpg Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by https://www.3dmotive.com In this lesson, I’m going to be showing you how to use a dynamic hair curve and the IK Spline Handle Tool in Maya to create a series of joint chains that drive a curtain mesh. This technique also works well for…

  • blender 3D modeling tutorial part 7 ural Truck (Blender 2.8)

    blender 3D modeling tutorial part 7 ural Truck (Blender 2.8)

    https://i.ytimg.com/vi/NakTn14Kf0Q/hqdefault.jpg blender 3D modeling tutorial part 7 ural Truck (Blender 2.8) source

  • 3D Voronoi Lamp Modeling in Autodesk Maya (timelapse)

    https://i.ytimg.com/vi/mfIOT4J86i0/hqdefault.jpg This week I experimented a bit more with Voronoi patterns. This timelapse covers the making of The Sphere Lamp. One of the three lamp designs I build in Maya. All of them have this characteristic look, they vary in form and light source. You can see the other two designs on Twitter! The modeling…

  • Creating Hair Cards in Blender for Realtime Characters – Course Teaser

    Creating Hair Cards in Blender for Realtime Characters – Course Teaser

    https://i.ytimg.com/vi/5NUrh38cJBU/hqdefault.jpg (Free 7-day Trial) $Full course available for CGC members: https://cgcookie.com/course/creating-hair-cards-for-realtime-characters/?utm_source=youtube&utm_medium=social&utm_campaign=teaser&utm_term=description&utm_content=hair-cards Discover a technique for generating realistic hair styles for realtime application, like video games. This workflow utilizes Blender’s particle hair system along with Bezier curves to deliver a non-destructive hair card creation and grooming process. Create AAA hair like the pros! source

  • How To 3D Modeling Using Blender Series: Tutorial #02 Retopology

    How To 3D Modeling Using Blender Series: Tutorial #02 Retopology

    https://i.ytimg.com/vi/22RH5LjRwyE/hqdefault.jpg Warning: this subject is very challenging to understand, it may take many months of experience and a lot of screen-time hours until you feel comfortable enough to design a complicated 3D object. In this video I try and simplify the process. source

  • blender 3 D modeling intro pascalalt

    blender 3 D modeling intro pascalalt

    https://i.ytimg.com/vi/lhTEqhm34pA/hqdefault.jpg blender 3 D modeling intro pascalalt source

  • Blender 2.8 Tutorial Raketentriebwerk

    Blender 2.8 Tutorial Raketentriebwerk

    https://i.ytimg.com/vi/yN39AtNbpw4/hqdefault.jpg In diesem Video geht es um die Modellierung eines Raketentriebwerks und den Abgasstrahl. Zeitplan: 0:35 Intro 1:39 Triebwerkphysik 3:10 Brennkammer 5:53 Zuleitung 8:44 Turbopumpe 10:44 Schrauben 13:46 Wave-Modifier source

  • 1. Blender Low-Poly Human Model [BEGINNER FRIENDLY] — Setting Up

    1. Blender Low-Poly Human Model [BEGINNER FRIENDLY]  — Setting Up

    https://i.ytimg.com/vi/CjB3Ao1tNxs/hqdefault.jpg EDIT: IF YOU FIND THIS TUTORIAL TOO FAST TO FOLLOW, PLEASE WATCH THIS!: https://www.youtube.com/watch?v=E2bIhhxW2p8&index=2&list=PLhEFRhEnz05vp8OZu5-5o6VO0fP2Wx_gS — I made this to hopefully help some of those who found this one confusing! In this series I’m going to be taking you step-by-step into my process of creating a low-poly human model, with clothing and accessories. I know…