Tag: modeling

  • Modeling 3D Hair – Part 1 – For Game Characters – Maya For Beginners

    https://i.ytimg.com/vi/ePSm5hqs7FI/hqdefault.jpg Hi guys, I feel like there’s not a lot of tutorials out there for people who need to make lowish poly 3D hair for their game characters, so I went ahead and made this video to show one method of creating hair. Remember to watch at least the first 2 parts as the second…

  • Blender 3D – Modeling Practice #17 boolean practice

    Blender 3D – Modeling Practice #17 boolean practice

    https://i.ytimg.com/vi/GQAkHb0b_Dc/hqdefault.jpg real time modeling video of me practicing the boolean modifier to shape a object, I did not finished or take care of the topology but the mesh still a great example of the usage of the boolean modifier, blender 2.78 click on the card to see the “hidden” part of this modeling 😉 Download…

  • 3D Basics in Maya – Finishing Renders in Photoshop

    https://i.ytimg.com/vi/AWjDQ6SU42I/hqdefault.jpg Finishings a 3D render in Photoshop This lecture was recorded as part of the 3D Basics course at Hennepin Technical College. source

  • Walkcycle of a little demon – 3D Model + Animation | Autodesk Maya 2014

    https://i.ytimg.com/vi/H7tzRyQD8X0/hqdefault.jpg This is my first attempt at modeling with Autodesk’s Maya 2014. I made this within 3 weeks. Since working on organic surfaces is harder than plain ones, I decided to try it on a fantasy creature. I did everything on my own, from rigging to weight painting to the animation itself. The model has…

  • Modeling a little Robot Cell /// Blender 2.65 Tutorial / Microbot / Utility Fog / Technic

    Modeling a little Robot Cell /// Blender 2.65 Tutorial / Microbot / Utility Fog / Technic

    https://i.ytimg.com/vi/gZlurEWLFMQ/hqdefault.jpg here is a short screencast how to model a little utility fog. If you wanna know how i made the setup for the cycle rendering in the beginning let me know, then i could make a second part of this… source

  • Free 3D Character Modeling with Make Human – PhilNolan3D

    https://i.ytimg.com/vi/RAZZQlikUQU/hqdefault.jpg Make Human is a 100% free and open source program for creating 3D character models. Young, old, male, female, pretty much whatever you need. It’s also very easy to use with simple sliders, yet it offers very detailed controls to get just what you need. This tutorial shows how easy and powerful it is,…

  • BLENDER TUTORIAL 3D Modeling Part 60 / Using Blender Animation 06 Posing

    BLENDER TUTORIAL 3D Modeling Part 60 /  Using Blender  Animation 06   Posing

    https://i.ytimg.com/vi/3Oz0keERrIc/hqdefault.jpg Directed By: Ton Roosendaal. Blender Foundation. Web site: (http://www.blender.org) Blender license:OpenSource (http://www.blender.org/about/license) Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning,…

  • Autodesk Maya Tutorial – How to Quickly Render

    https://i.ytimg.com/vi/FGvq4j3k6rM/hqdefault.jpg http://www.graphicshut.net Coupon code: dworkshop This is a tutorial on how to render an animation for a quicktime movie. source

  • Speed Modeling – Bubbles – Blender 3D (Cycles)

    Speed Modeling – Bubbles – Blender 3D (Cycles)

    https://i.ytimg.com/vi/FJsf1-yCZXw/hqdefault.jpg http://facebook.com/sheldinlp Hello everyone! This is me, speed-modeling a scene filled with bubbles. I posted a render of a similar scene to a Blender group on Facebook and a lot of people wanted to know how I did it, so here goes! If you like what you see, please check out my FB-page where I…

  • Modeling a building in Blender

    Modeling a building in Blender

    https://i.ytimg.com/vi/qJJRC2ebvSE/hqdefault.jpg http://cgcookie.com/blender/2010/12/22/modeling-a-building/ In this Blender 2.5 video tutorial we go through a fun modeling exercise by modeling a building from a single reference. Due to not have any head-on views of the building we model everything by eyeballing it, using some techniques to best approximate the actual dimensions. By the end of the tutorial we’re…