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Maya 2016 tutorial en español basico para principiantes – parte 1 descarga y uso basico
https://i.ytimg.com/vi/fk7NIM3J0a8/hqdefault.jpg Maya 2016 tutorial en español basico para principiantes – parte 1, en este primer capitulo aprenderas como descargar maya con licencia para estudiantes y conoceras como moverte en el programa Link de descarga de autodesk para estudiantes http://www.autodesk.com/education/free-software/maya source
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Maya 3D Modeling Fundamentals – Modeling an Arch-Way
https://i.ytimg.com/vi/8mqnwRBDJbI/hqdefault.jpg In this series of videos, we’re checking out some very basic, yet powerful modelling techniques. While we’re using Maya, the principles can be applied in any other 3D application. Tools we’re using: Move Tool Insert Edge Loop Bevel Multi-Cut Extrude Snapping We hope you enjoyed this tutorial, make sure to follow the links below…
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Blender Tutorial – How to model a Man Character
https://i.ytimg.com/vi/2SoFc7dnH74/hqdefault.jpg Aprende #ConceptArt Diseño de Entretenimiento http://bit.ly/MST_DesignSchool source
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MODO Rigging Tutorial: How to create a bouncing ball rig with squash and stretch
https://i.ytimg.com/vi/U_AIJyf6vbQ/hqdefault.jpg Here’s my first tutorial ever, going into how to create a bouncing ball rig with squash and stretch in MODO. Any questions, comments and feedback are more than welcome! Enjoy. 🙂 Video on Vimeo: https://vimeo.com/134518546 Forum thread “Can someone teach me how to Rig this?” : http://community.thefoundry.co.uk/discussion/topic.aspx?f=78&t=113336 Tim Crowson’s forum thread “Popup Search Fields…
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Introduction to Maya 2017 for Games – 3Dmotive
https://i.ytimg.com/vi/EIVMN30KOE0/hqdefault.jpg Get the tutorial here http://cbr.sh/prp2ry ? Shop For Curated Digital Art Resources: http://cubebrush.co ? Facebook: https://www.facebook.com/cubebrush ✏ Twitter: https://twitter.com/cubebrush ? Instagram: https://instagram.com/cubebrush In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will…