Tag: Normal Mapping

  • 3D model using Photoscan and Blender – Part 01 – SCANNING

    3D model using Photoscan and Blender – Part 01 – SCANNING

    https://i.ytimg.com/vi/VJYuid0ow48/hqdefault.jpg In this tutorial we create a rock for our video game using Photogrammetry. Follow Cryonetic on Facebook: https://www.facebook.com/Cryonetic Support me on Patreon: https://www.patreon.com/PaulSwartz?ty=h Follow me on twitter: https://twitter.com/PaulSwartZZZ Website: http://www.cryonetic.com/ source

  • Maya tutorial : Creating Normal maps in Maya

    https://i.ytimg.com/vi/4WIzF-Lhzq0/hqdefault.jpg In this Maya tutorial I will show you how to transfer details from a High Poly mesh to a Low poly mesh to prepare an asset for use in a game environment source