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Blender Photogrammetry tutorial – Part1
https://i.ytimg.com/vi/km7ko2yddx8/hqdefault.jpg Learn the process I use at work as a TV editor, for fast turnaround motion graphics using Photogrammetry in Blender. PART 1: Align and texture simple geometry Build a camera rig Don’t forget Part 2! #b3d BLAM addon: https://github.com/stuffmatic/blam source
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How To OpenGL Render Viewport In Blender
https://i.ytimg.com/vi/eZMI3V2JNzc/hqdefault.jpg In this video I explain how to do OpenGL rendering of the viewport in the Blender. Here is the link to the Blender Manual where they explain openGL rendering. http://blender-manual-i18n.readthedocs.io/ja/latest/render/opengl.html – – – – – – – – – – – – – – – – – – – – – – – –…
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Uber-fast Rendering Optimizations in Blender – CGC Weekly #3
https://i.ytimg.com/vi/amT0st6zLwI/hqdefault.jpg Sign up for CG Cookie for more Blender Training – http://bit.ly/2MlERAz Rendering is the bane of every 3D artist’s existence. In this video, we’ll look at a few ways that you can make rendering a bit easier on yourself! Head over to http://cgcookie.com for more Blender training, live classes, and resources. source
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Blender 2.6 OpenGL Render (Tutorial)
https://i.ytimg.com/vi/lW4PgpVmHlk/hqdefault.jpg Here is another OpenGL tutorial covering some shading, material and compositing techniques. This covers the rendering of the Ferrari scene that I recently posted. Forgive some of the lengthy ranting… just speaking my mind. source
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Blender Cycles Baking Tutorial: Faster Renders
https://i.ytimg.com/vi/e1UxYMCTnUk/hqdefault.jpg In this Blender tutorial you will learn how to bake in blender cycles to get shadows in the viewport and speed up you renders to save hours. source