Tag: parti_volume_photon shader

  • Volume Caustics in Autodesk Maya 2013

    https://i.ytimg.com/vi/dAWzd59cLq8/hqdefault.jpg A description is presented of a simple procedure for creating volume caustic effects beneath a water surface (visible light rays in the volume beneath the water surface) produced by refracted light rays. The effect is achieved using two mental ray shaders, parti_volume and parti_volume_photon. source